ZSNES v1.35

posted in Emulator Release by groat on Jun 24th, 2002

_Demo_ and the rest of the ZSNES team have released another version of ZSNES. New to this release:
  • Fixed triple buffering corruption on some VESA 2.x video modes, a very nasty bug which accidentally slipped into version 1.337.
  • Added full scanlines to 320x256x8b Mode-X. Uses the same timings as the 256x256x8b full scanlines, so it may or may not work correctly depending on your video card.
  • Linked the EAGLE engine to the filtered GUI option and fixed guassian interpolation which has been broken since version 1.71b.
  • Cleaned up the 320x480x8b and 320x240x16b blitters and added MMX support to 320x480x8b for a nice speed increase.
  • Added 640x400 alternatives to 512x384 video modes for video cards which don't have them. Added a small screen option to the 512x384 and 640x400 video modes with MMX support. Also added a "wide screen" option to 640x400 video modes.
  • Added a full screen option to the 320x480 video modes, along with a basic interpolation to 320x240x16b and 320x480x16b Full screen in 320x480x16b has full/25%/50% scanlines and interpolation has full scanlines.
  • Added experimental 800x600 video modes. Fixed 'n' command-line option to allow toggling of 25%/50% in addition to full, also cleaned up the command-line options message and the config file. Noticed some video modes were way off-centered, fixed that too, should now be perfect.
  • Fixed printing of MMX enabled message on the GUI background if you checked MMX SUPPORT under CONFIG - OPTIONS. Also, if you check MMX SUPPORT by using the keyboard shortcut it will now attempt to actually detect MMX before enabling it. :)
  • Command line support in windows port
  • Fixed problem when some video modes were not being saved. (Windows only)
  • Lots of updates to Linux/SDL version, including sound fixes, video code updates and other misc bugs.
  • Fixed gamma in PNG snapshots.
  • Added several new goodies to the GUI, which include a force 8-bit sound option (fixes a few cards under WinMe), a second water effect, and an experimental smoke effect.
  • Fixed problem with sound getting disabled when running command-line network games. (Windows only)
  • Updated video code in Windows port to properly display 239 line modes. (Windows only)
  • Commented, unified, and cleaned up the Mode-Q and Mode-X blitters. I did a major overhaul to the DOS video code, I cleaned up and reorganized it alot, and there seem to be no problems as of yet.
  • Fixed a bug in sprite priority rotation. (fix damage in FFMQ)
  • Fixed long delay between battles and fixed flickering colours on map in Front Mission.
  • Numerous other fixes for individual games and additional changes (consult whatsnew.txt for full details) Download the Windows or Dos versions from the SNES Emulators page. Get the Linux version from the SNES Emulators for Linux page.