SMILE v0.055
posted in Utility Release by mfc on Nov 28th, 2003Jathys has updated his Super Metroid level editor today! Here's a list of what is new this time around:
- Added autoscroll when dragging enemies.
- Allow user to safely increase room size (in screens) . . . *Scroll data may still overwrite other data though*
- Allow user to add/remove Layer 2 from rooms.
- Re-added (temporarily) a feature that will allow default values to be made for the menus.
- Fixed a bug that saved enemy speeds above $7FFF incorrectly.
- Fixed bugs related to clicking the "x" on room header and state editor forms.
- Fixed bug that gave Layer 2 one byte more than it should have had in most rooms.
- Fixed a bug that caused a Subscript Out Of Range error when dragging off the lower right corner of the map.
- Fixed a bug in dragging up-right and down-left in the menu (also fixes errors from dragging off the menu's edge).
- Fixed overflow error when making room dimensions too large, too smaller, or in decimal (stupid users).