SMILE v0.045

posted in Utility Release by narvick on Nov 11th, 2003

Jathys of Dragon Eye Studios has updated his Super Metroid level editor, SMILE, today! New:
  • Changed the way headers are detected
  • Started converting some code to C++ (dll)...No visible changes to the user
  • Selecting tiles from menu can now be done with left or right mouse buttons
  • Rooms with no enemies no longer crash after being saved
  • Warning if new data is too large and will overwrite other data
  • Added Prop-X support to the enemy editor
  • Refresh level when changing room dimensions
  • Dialogue window defaulted to the folder you've got SMILE in, instead of C:\
  • Black line bug gone for good
Get it at the Facelift Utilities page!