Raine 0.34 released.

posted in Emulator Release by drunkengoliath on Oct 20th, 2001

Simon dropped us a line, letting us know that Raine, an arcade emulator that focuses on emulating Taito and Jaleco games for Windows, DOS, and *nix, has been updated to version 0.34. Here's what new in this update, from the documentation:

  • Added new game : Sailor Moon.
  • Added new clones : Gunbird korean version, Donpachi korean version, Sailor Moon original version, and battle garrega chinese version. All these clones are not just international versions : the software is really different.
  • Added dynamic graphics list modes for most graphics drivers : vga, modex, vesa (1 to 3), svgalib, fbcon, dga2, directx (all fullscreen drivers). This give you every available mode in the Screen Setup dialog when you change the depth or the scanlines. This also select for you the best video mode available keeping your options (scanlines, pixel double...) for every game you load.
  • Fixed music tempo and sound effects in psykio games (gunbird, sengoku ace, and battle k road).
  • Made the music acceleration in toaplan2 games optional (Set fast_tp2_sound to 0 in raine.cfg if you don't like it)
  • Added a cache for solid sprite to get a 20-30% increase in speed for mazinger and most toaplan2 games (batrider...).
  • Added speed hacks to every cave games : a little faster on slow machines, and animations smoother on fast machines !
  • New palette update function for 8bpp modes for Windows 9x fullscreen modes, and linux fbcon. This function reduces the cpu time for palette update to 0% !
  • Fixed a last bug in hiscores (hopefully !) : when loading a 2nd game in the gui, the hiscores of the 2nd game were erased !!!
  • Added region codes to drtopel.

You can pick up Raine 0.34 from our Multi Arcade Emulators page for Windows or DOS, and the new *nix version in our *nix Arcade Emulators page.