PSXeven v 0.15

posted in Emulator Release by flash on Apr 25th, 2003

Xeven has updated his Playstation Emulator, PSXeven for the Windows OS. Changes include (in the author's own words): *Fixed cdrom plugin interface, inorder to be able to use cdr plugins that don't support CDRplay/CDRstop. * Fixed pandemonium, gpu_software screen "bobbing". Still doesnt work right in opengl. * Corrected mdec timing, this fixes mdecs for ToE(TO2), dino crisis, Rival School 2 and a lot more games, no need to use the "whackedmdec" option anymore to avoid the "slideshow" mdecs. * Correct exception priority level emulation. * Correct vsync update to irq timing. (thanks to linuzappz ;)) * Fixed "unable to load/share/open iso" error when iso is marked read-only (internal iso plugin). * CdrXeven fixes, including better error handling and Interface autodetection. (i.e wont crash and send your pc to hell anymore if your aspi installation is unsuitable) * Fixed ff9 battle menu flickering with pete's software gpu. * Corrected opcode MTC0 for proper R/W bits handling for COP0 registers. * Added support for custom logos (tnx to CKemu for the new one), you can find some more logos from kiraseed and some more guys in the NGEmu forums. * Corrected savestate problems regarding gamecode detection. * Added savestate support for manually loaded psx-exe's * Added support for PADpoll/PADstartPoll export funcs to support vibration (Harakiri Pad plugin). * Correct MDEC RL block initialization (caused crashes). This is becoming one to watch. You can get this emu at our Playstation Emulators page.