Project 64 1.4

posted in Emulator Release by slein on Dec 25th, 2001

Project64 v1.40 was just released today. Here's what's new: R4300i Core and Executable:
  • Fix bug in DSLL32.
  • Fix bug in initial registers.
  • Fix bug in mtc0.
  • Re-did cheats totaly.
  • Added self mod method change memory.
  • Fixed mempak.
  • Fixed manual and auto pauses.
  • Made ini files able to read/write beyond 64k.
  • Added disabled advanced Linking.
  • Added Idle time to cpu %'s.
  • Pauses now when minimized.
  • Fixed mario party 3 complaining when it was reset.
  • Added rom browser.
  • Added change memory & cache as a self mod method.
  • Re-wrote a lot of fpu again.
  • Fixed bug in sdr.
  • Added ll & sc.
  • Added rom registration.
  • Added large compile buffer option.
  • Disable Advance linking as a system option.
  • Added ability to go to full screen on rom open.
  • Re did how speed limitor work as an option.
  • Hopefully cheats with same name in different trees now work.
Direct3D:
  • Environment mapping more accurate.
  • Rewrote fog to be more accurate (buggy sometimes though).
  • Updated to Direct3D 7.0.
  • Added support for Perfect Dark.
  • Added support for Jet Force Gemini.
  • Added support for Diddy Kong Racing.
  • Implemented better scissoring emulation.
  • Rewrote the blending emulation.
  • Display List culling improved.
  • Improved 3D and 2D texture addressing.
  • Improved 2D texture drawing.
  • Improved combiner constant, and lerp handling.
  • Implemented better ways of handling problems in GE and Bust-a-move-2.
  • Higher quality coplanar surfaces on recent video cards.
  • Anisotropic filtering option.
  • Added an option to use anti-aliasing.Moved force-filtering and culling to different tabs.
  • Improved ucode selection handling.
  • Added Apply button to the configuration.
  • Expanded the vsync option for full screen.
  • Removed auto frame buffer emulation, added buffer clears.
  • Texture quality option redone.
  • TNT support improved but slower (use validate blending).
  • Full screen ALT+TAB is now more reliable (Win98 only?).
  • Fewer exception errors during execution.
  • Project64 rom database has Graphics options to help.
RSP:
  • Interpreter core integrated better.
  • Options dialog redone, new options available.
Direct Sound:
  • Removed exception handling from the thread.
  • Changed the way the queue thread stops and starts.
Direct Input:
  • New mempak option.
You can get it at the Nintendo 64 Emulators page. Thanks to CoolDude for the news.