OpenSnes9xGP v0.2

posted in Emulator Release by narvick on Dec 25th, 2003

Yoyofr has released a new version of the "Another 15 Days" coding competition winner OpenSnes9xGP today. This is a Super Nintendo emulator for the GP32 based on Snes9x. The source code has also been released. What's new:
  • 8bpp mode
  • Triple buffering in 8bpp mode: Fixes flickering issue at low frameskip
  • New transparency hack mode: Zelda & Mario World seem okay
  • Sound bug causing random crash fixed
  • CFG file for all/per game
  • Improved GUI
  • DSP1 optimized a bit
  • ZSNES .ZS* savestate can be loaded if correctly named
  • C4 support (Megaman X2 & X3)
  • Bug fixed: Gamma settings not used in DirectColorMode (Super Metroid...)
  • Added SPC playback, using OpenSPC++ from Kode54
  • Code cleaning & memory management improved
  • ...Check it!
Definitely. This seems to be a huge release in comparison to the last version.

Get it at the Emulators for GamePark32 area!