NotSoFatso v0.68

posted in Utility Release by mooglyguy on Sep 27th, 2003

A new version of the fabulous NSF/NSFE plugin for Winamp, NotSoFatso, has been released. Here's a list of what's new:
  • Support for the Namco 106 sound chip
  • Corrected the Length Counter. It would previously cause notes to be cut out too soon (like Kid Icarus, SMB1, and other Nintendo tunes)
  • Messed with the Triangle's Linear Counter a bit. This FINALLY fixes track 10 of Maniac Mansion.
  • Fixed a problem with the Envelope Decay counter that would prevent decaying if the NSF wrote to the register every frame. Fixes Batman: Return of the Joker.
  • Fixed a similar problem with the Sweep Unit (fixed an NSF, but I can't remember which one)
  • Made several adjustments to the DMC. Fixes The Immorta, Skate or Die 2, Crystalis, and several others.
  • Added a minimize button to the File Info dialog (oh boy! =P)
  • Added a "mini play control" dialog. For people who wish to have a smaller version of the play control dialog.
  • Added Always-On-Top options for the main NotSo Fatso dialog and for the mini play control dialog.
  • NotSo fatso now remembers the window's positions.
  • Added a "Subclass Winamp" feature, which makes the Prev and Next buttons in Winamp behave like those on the NotSo control dialog.
  • Corrected the frame counter (improves timing a bit)
  • Fixed a bug that would prevent Winamp from opening if you set the IRQ emulation mode to Auto-Detect
  • Fixed a bug that would cause Winamp to lock up if you tried to seek when a NSF is frozen.
  • Made it so NotSo will jam the 6502 core if it runs into an infinite IRQ/BRK loop. This eases CPU usage when NSFs get frozen.
  • Fixed a bug in the play control dialog that would cause weird behavior in the track slider.
Wow! You can get this, and other NSF players, in our NSF Players page.