ngine Snes9x 0.40

posted in Emulator Release by xip on Mar 22nd, 2001

This is a port of Snes9x to the Dreamcast. Here's what's new:
  • ADDED: snes9x game saving/autoloading from VMU. Fully automatic process that needs no user interaction. You might see a little slowdown while saving occurs.
  • ADDED: Rockin joypad operation mode. You can now operate most keyboard commands with the joypad using GUIs for command selection, file selection etc.
  • ADDED: this means possibility to use whatever directory structure on the ROM CD, regardless if you have a keyboard or not.
  • ADDED: Auto switch to joypad mode if there is no keyboard found.
  • ADDED: Configuration interface for joypad in snes9x. Saveable and supports the Analog stick.
  • ADDED: Preferences saving for video modes, joypad configurations etc. If prefs are saved once, they are auto-loaded on startup of ngine.
  • ADDED: improved command line for keyboard users.
  • ADDED: loading of splitted ROM images now working (SMC/SWC splitROM formats)
  • FIX: snes9x ingame display correctly centered
  • FIX: several crash-prone functions securified
  • FIX: SNES9x "after few minutes" crash bug fixed. Tested with Chrono Trigger and Mario World (ran all night).
  • FIX: Overall stability of ngine is much better than in 0.30a
  • CHANGE: File set completely reorganized. All things now in tidy, logical places :).
  • CHANGE: Master Event handler. Much more command line flexibility.
  • CHANGE: Cleaned up handling of user interface. Now showing button mappings in file selection Get it at the emulators for Dreamcast page.