New OGL2 GPU plugin from Pete

posted in Utility Release by spacetiger on Aug 2nd, 2003

In addition to updating his popular graphics plugins, Pete has released a new one for more modern systems. It's called Pete's OpenGL2 PSX GPU and it was specifically designed to work with modern systems. An nVidia card with at least 64 MB of vram is recommended. This is how it compares to other recent plugins:
  • Improved: Higher compatibility -- all kind of "special game fixes" are gone because they are not needed anymore
  • Improved: Correct swirls, correct splash screens, and correct special stuff like the "Vandal Hearts 2" battles, or Tifa's Limit Break wheel (FF7)
  • Improved: A nice full screen filter that improves 2D games a lot without a cost in speed
  • Sacrifice: Generally a little bit slower
  • Sacrifice: You will need much vram to get nice hi-res displays
  • Sacrifice: Some options like 'advanced blending', 'mask bit' and 'alpha multipass' have been removed
  • Sacrifice: No Linux port yet
  • No Change: Even in the highest compatibility mode, there will be still a few display issues in certain games
  • No Change: Texture filtering/hires textures WILL STILL CAUSE glitches in some games
  • No Change: I still offer some options to tweak the plugin for better speed and/or quality and/or compatibility
Download this along with the other plugins at the Playstation Plugins page.