NeoPop v0.33

posted in Emulator Release by slein on Jun 5th, 2002

NeoPop has been updated to version 0.33. Tons of improvements, so sit back and enjoy: News:
  • Fixed Timer 3.
Fixed graphics code:
  • Sprites now showing in fighting games and various PD roms.
  • Background colour now shows in most commercial games.
  • Added depth buffer to allow correct sprite priority and ordering.
Instructions fixed:
  • SBC in word and long mode now uses the C flag.
  • EXTS fixed properly.
  • RETD was getting the D value after the PC had changed.
  • H flag on AND (mem),R.
  • DAA was giving an incorrect warning in the debugger.
  • Implemented ANDCF, ORCF and XORCF.
Fixed memory modes:
  • "+r8/+r16" in the interpreter.
  • "R32' + d16" now disassembled correctly using a signed value.
  • Makes survival mode show a bit in "Bust-A-Move".
  • Better faking of EEPROM routines.
Improved games:
  • Fatal Fury.
  • Cool-Cool JAM.
  • Neo Turf Masters.
  • Pac-Man.
  • Cotton.
  • Cool Boarders.
  • Dive Alert.
  • Card Fighters Clash 2.
  • Sonic.
  • SNK Vs Capcom.
You can get it from our Neo Geo Pocket Emulators page.