Nebula v1.92

posted in Emulator Release by swampgas on Oct 10th, 2001

Nebula has received an update today...here's what's new:
  • NEOGEO
    • Neogeo Raster effects added. Note rasters are disabled by default in NEBULA.INI.
    • Adjusted (again) the Z80 sound timing.
    • Added fatfury2 protection (thanks Mr K).
  • CPS-2
    • Fixed BlackHeart's stage of MSH missing rowscroll in the background.
    • Better sprite timing/buffering that solves some desync (ssf2 portraits, ecofght, sfa3).
    • Fixed CPS2 eeprom problems that caused problems in some games (csclub, ssf2t).
    • Fixed Super Hyper turbo mode in SSF2T, I left the CPS2 CPU clock running at 20Mhz.
  • CPS-1
    • Fixed Mercs graphics.
  • GENERAL
    • Improved the cheat engine with conditional cheats, indirect addressing (for neogeo), etc. Check the CHEATS.TXT file for info.
    • Added force feedback support. Some fighting games allow detecting the hits, so nebula will use force feedback to make you "FEEL" the hits. In the CONFIG dir are 2 .ffe files with the data that can be edited with Microsoft FEdit to make your own force macros.
Grab it from the Multi-Arcade emulators.