Nebula v1.92
posted in Emulator Release by swampgas on Oct 10th, 2001Nebula has received an update today...here's what's new:
- NEOGEO
- Neogeo Raster effects added. Note rasters are disabled by default in NEBULA.INI.
- Adjusted (again) the Z80 sound timing.
- Added fatfury2 protection (thanks Mr K).
- CPS-2
- Fixed BlackHeart's stage of MSH missing rowscroll in the background.
- Better sprite timing/buffering that solves some desync (ssf2 portraits, ecofght, sfa3).
- Fixed CPS2 eeprom problems that caused problems in some games (csclub, ssf2t).
- Fixed Super Hyper turbo mode in SSF2T, I left the CPS2 CPU clock running at 20Mhz.
- CPS-1
- Fixed Mercs graphics.
- GENERAL
- Improved the cheat engine with conditional cheats, indirect addressing (for neogeo), etc. Check the CHEATS.TXT file for info.
- Added force feedback support. Some fighting games allow detecting the hits, so nebula will use force feedback to make you "FEEL" the hits. In the CONFIG dir are 2 .ffe files with the data that can be edited with Microsoft FEdit to make your own force macros.