Modeler v0.9.0

posted in Emulator Release by outsider on Sep 17th, 2001

Modeler is an Sega Arcade emulator for Windows and Linux. Here's the changes:
    Supported playable games in this release are:
  • Golden Axe 2 (1992, System 32 type A hardware)
  • Spiderman (1991, System 32 type A hardware)
  • Arabian Fight (1992, System 32 type A hardware)
  • Sonic the Hedgehog (prototype) (1994, System 32 type B hardware)
  • Holosseum (1992, System 32 type A hardware)
  • Outrunners (1993, Multi32 hardware)
  • Arabian Fight (1992, System 32 type A hardware)
  • Burning Rival (1992, System 32 type A hardware) Supported watchable games are:
  • Rad Mobile (1990, System 32 type A hardware)
  • Rad Rally (1991, System 32 type A hardware)
  • Super Visual Football (1994, System 32 type B hardware)
  • F1 Exhaust Note (1992, System 32 type A hardware)
  • F1 Super Lap (1992, System 32 type A hardware)
  • Virtua Racing (1993, Model 1 hardware)
  • Virtua Fighter (1993, Model 1 hardware)
  • Star Wars Arcade (1994, Model 1 hardware)
  • Alien3: The Gun (1993, Ssytem 32 type B hardware)
  • Hard Dunk (1992, Multi32 hardware)
  • "Watchable" games run but have one or more graphical, audio, or control flaws that prevent them from being playable in our opinion. Your opinion may vary, so feel free to give them a try. Changes from 0.1.1a
  • The emulator has been almost entirely rewritten since 0.1.1a, so listing what's new would be an exercise in futility. Some highlights... Win32 specific
  • All-new frontend GUI
  • Kaillera Internet/LAN play support for some games Linux specific
  • Improved frontend GUI
  • Now statically linked against everything except SDL and it's dependancies, so the binary should work on many more systems. Common improvements
  • Completely new graphics engine with tilemap and palette caching, z-buffering, etc.
  • Sourced linescroll, rowscroll, alpha blending, and window effects are now supported.
  • RAM based sprites, indirect palette/priority lookups, and other fun tricks are now fully supported.
  • Correct graphics, colors, and priorities in most situations.
  • Shadow support
  • Perfect audio in type A games, improved in type B but not correct
  • Cool audio filters and effects.
  • Alpha blending
  • System 32 Multi support, including sound
  • Model 1 sound support (only works for Virtua Racing right now)
  • Improved V60 CPU core for better compatibility
  • On-screen status readout added Known problems (do not waste time on the boards asking about there)
  • Sound can be screwy in the type B and Multi32 games, especially Super Visual Football and Hard Dunk
  • The pitch (field for those who don't speak futbol) is not drawn properly in SVF.
  • SVF appears to lock on a black screen after the intro. Not true, just insert a coin to continue.
  • Due to incomplete protection emulation, Arabian Fight only works with one player.
  • Control isn't great in the driving games or Alien3.
  • Windows - Multi Arcade Emulators
  • Linux - Arcade Emulators for Linux Thanks to ViciGamer for the news