MEKA v0.62

posted in Emulator News by slein on Mar 8th, 2002

MEKA 0.62 had been released, but for registered users only. Here's what's new: -Sonic Blast [GG] is now marked as perfectly working. - Thanks to the new 93c46 EEPROM emulator, Game Gear perfect compatibility has now increased to 98.09% (counting like FreezeSMS does, that gives us a whooping 150.00% :) - Statistics: as far as I know, out of the 7 Game Gear games marked as NON-WORKING, 5 games requires a simulation of LCD blurry persistance to show up without flickering, 1 may be severly broken (not possible to complete the game), and 1 is minorly broken. - Rewrote 93c46 EEPROM emulation from stratch, it now works and saves data properly. This fixes the following Game Gear games: - Majors Pro Baseball - Nomo's World Series Baseball (J) - Pro Yakyuu GG League (J) - World Series Baseball [A] - World Series Baseball [B] - World Series Baseball 95 - Emulated onboard 64 kb RAM chip of Ernie Els Golf (GG). - Started to implement emulation of the four slighty different VDP chipsets used in Mster System 1/2, Game Gear and Megadrive (compatibility mode). - Fixed glitches in Ys (Japanese version), using 315-5124 VDP emulation. - Fix bugs Z80 emulation, letting the Game Over screen for Rambo III to appears normally - and this required many many hours of work! - Fixed VDP refresh disable emulation for Game Gear. - Fixed YM-2413 state restoring when loading a save with FM playing. - Now store YM-2413 state initialization in VGM files. - If available, store Japanese game name (in romanji form) in VGM files. - Fixed shifted instruction offset in debugger. - Fixed minor display bug in the Inputs configuration tool. Thanks to Lillymon for the news.