Meka v0.59

posted in Emulator Release by outsider on Sep 8th, 2001

MEKA is a Multi-Machine emulator for DOS. The following machines are supported by MEKA: Sega Game 1000 (SG-1000), Sega Computer 3000 (SC-3000), Sega Mark III (+ FM Unit), Sega Master System (SMS), Sega Game Gear (GG), Colecovision and Othello Multivision. Here's the changes: Various changes to the sound engine:
  • Fixed PSG Periodic Noise emulation (bass in some Marble Madness tunes, Daffy Duck in Hollywood, and few other games). Thanks Ziria and Maxim!
  • Added PAL/SECAM machines accurate base clock for PSG wave generation (pitch is around 1% off from NTSC machines).
  • Added VGM logging. VGM (for Video Game Music) is a new file format recently developed on S8-Dev with collaboration of Dave, Maxim and some other people. Maxim has wrote a WinAMP plugin already. Check out the newly created Music Section on SMS Power at http://www.smspower.org/music !
  • Added PSG registers to the technical information window.
  • Fixed a very weird bug introduced in version 0.58, where a certain sprite configuration and positionning could screws up the whole emulator! This caused problems in Terminator 2: The Judgment Day and Ghouls'n Ghosts.
  • Added Korean mapper (9) emulation, as used by Dodgeball King.
  • Added Italian messages translations (by Andrea Ballandino).
  • Added German messages translations (by Tilman Hesse).
  • Fixed some Portuguˆs messages.
  • Fixed/added accentued characters in some Brasilian game names.
  • Added new "Mario Must Die" theme, with a nice handdrawn picture :-)
  • Added new entrys to the checksum and compatibility lists.
  • Fixed and improved various minor things. Download it from the Sega Master System & Game Gear page.