Meka v0.59
posted in Emulator Release by outsider on Sep 8th, 2001
MEKA is a Multi-Machine emulator for DOS. The following machines are supported by MEKA: Sega Game 1000 (SG-1000), Sega Computer 3000 (SC-3000), Sega Mark III (+ FM Unit), Sega Master System (SMS), Sega Game Gear (GG), Colecovision and Othello Multivision. Here's the changes:
Various changes to the sound engine:
Fixed PSG Periodic Noise emulation (bass in some Marble Madness tunes, Daffy Duck in Hollywood, and few other games). Thanks Ziria and Maxim!
Added PAL/SECAM machines accurate base clock for PSG wave generation (pitch is around 1% off from NTSC machines).
Added VGM logging. VGM (for Video Game Music) is a new file format recently developed on S8-Dev with collaboration of Dave, Maxim and some other people. Maxim has wrote a WinAMP plugin already. Check out the newly created Music Section on SMS Power at http://www.smspower.org/music !
Added PSG registers to the technical information window.
Fixed a very weird bug introduced in version 0.58, where a certain sprite configuration and positionning could screws up the whole emulator! This caused problems in Terminator 2: The Judgment Day and Ghouls'n Ghosts.
Added Korean mapper (9) emulation, as used by Dodgeball King.
Added Italian messages translations (by Andrea Ballandino).
Added German messages translations (by Tilman Hesse).
Fixed some Portuguˆs messages.
Fixed/added accentued characters in some Brasilian game names.
Added new "Mario Must Die" theme, with a nice handdrawn picture :-)
Added new entrys to the checksum and compatibility lists.
Fixed and improved various minor things.
Download it from the Sega Master System & Game Gear page.