MAME v0.80
posted in Emulator Release by mfc on Mar 7th, 2004MAME, the arcade emulator, was updated recently. As usual, there is a lot of stuff which is new so here it is:
- General Source Changes
- Large Namco Update
- Various ST-V Improvements (brightness controls)
- Various Hyperstone core improvements
- Misc Fixes
- Improved 053260 and NES APU emulation
- Various Gaelco3D Improvements
- ZN Cleanups
- Misc 32010 related updates
- Fixed Vector clipping bug in mhavoc
- Fixed some GCC warnings
- Discrete Sound Updates
- New Discrete Modules Added
- Game Driver Changes
- poolshrk - Converted to new component value only code.
- firetrk, montecar, superbug - Converted to new component value only code. Pulled discrete code out and put in sndhrdw\ataridis.c. montecar still needs filtering on crash sound.
- atarifb, canyon & skydiver - minor changes to work with new code.
- triplhnt - added component value discrete sound, but have not figured out Shot and Bear Roar video memory locations. These are needed to make sound effects work.
- New Games supported or promoted from GAME_NOT_WORKING status
- Radikal Bikers
- Surf Planet
- Wiggie Waggie
- Zintrick (hack / bootleg)
- New Non-Working games / clones supported
- Lethal Enforcers