KiGB v1.56

posted in Emulator Release by narvick on Feb 5th, 2004

The GameBoy emulator KiGB by Ricky Liu, has received an update today. More than 50% now is done in testing with every ROM in GoodGBX. Here's what's new:
    Highlights of this release:
  • Games started with N's are tested. Now, all games started with #'s, A's to M's in GoodGBX ROM set have been tested. More than 50% is done
  • Added an option to pause in the main menu


  • New Features:
  • Added an option to pause in the main menu


  • Bugs Fixed:
  • In Win XP, some GB mono games crashed the emulator
  • Pokemon Red-Blue 2-in-1, invalid opcode resulted after pressing Start at title screen
  • Parodius, the lazer beams were only shot forward. The bug had already been fixed in v1.55
  • Nihon Daiyou Soccer, at the screen where the bird appeared, the color incorrectly changed to green for awhile
  • NHL Hockey 95 and 96, the upper part of the window flashed during game play
  • NHL Hockey 95, emulation speed was slow
  • Following games were broken in v1.55:
    • Bugs Bunny- Crazy Castle 3 (J) [C] [t2], missing trailer screen
    • Dark Man, sprites drawing problem when moving the player
    • Beat Mania 2, invalid opcode resulted just before gameplay
    • Boy and His Blob, garbage flashed just before gameplay
    • Super Snaky, garbage appeared in the border just before gameplay
    • Racing Mini 4WD- Let's Go!! MAX, invalid opcode resulted when selecting Stop Watch and choosing 1 Player
    • When changing a SGB game to another, the new border did not show up
    • The image of the old game might appear when changing to a new game
Get it from the GameBoy Emulators for DOS/Windows or Unix pages