gnuboy 0.9.10

posted in Emulator Release by akilla on Mar 27th, 2001

gnuboy, a GPL'd GameBoy emulator for DOS, Windows, and Unix, has been updated to version 0.9.10. New Features:
  • Primitive but fast and fully functional scale-by-two support.
  • New rcvar "vmode" sets video mode in all the targets that support it.
  • Now up to 16 joystick buttons can be used, as opposed to 8 before.
  • Static palette mode (rcvar "rgb332"), which can make highcolor games look better when run at 8bpp by faking a 3/3/2 color channel mode. Compatibility:
  • Added a quick hack to fake serial I/O so that Super RC Pro-Am works.
  • Spiderman's web is now visible in Spiderman GBC. Performance:
  • New refresh code blits lines slightly faster.
  • Added sdl_hwsurface rcvar to turn hardware surface on for speed boost, disabled by default because it crashes on Windows. Bugs Fixed:
  • Hopefully fixed issue with X header locations affecting some users.
  • DMG sprite sorting isn't working right. It's now disabled by default.
  • VBLANK timings have been changed slightly to fix Daedalian Opus.
  • Fixed various minor bugs found by enabling compiler warnings.
  • Spacebar was not working with SDL. Fixed.
  • Fixed bug that made OAM unreadable. Grab it off the GameBoy Emulators for DOS/Windows or Unix pages.