FpseCE v0.09.1
posted in Emulator Release by mfc on Feb 3rd, 2004FpseCE, a Playstation emulator for Pocket PC's running on ARM processors, was updated today! Here's a list of what's new:
- Improved the compilation of some MIPS opcodes. This should give you a little more speed.
- Fixed a bug in shifting opcodes. Now several games (WipeOut 3, FIFA soccer games and others) are fully playable.
- Completely rewritten the blitting routines for displaying graphics. Stretching, landscape left/right and portrait modes are implemented.
- Improved movies playback speed. A new, faster IDCT routine optimized for ARM is used and some optimizations had been added to YUV to RGB conversions.
- Fixed some GTE bugs.
- Fixed some bugs in rootcounter emulation. Now more games are playable. I tested "Ridge Racer revolution", but I think there are others.
- Fixed some bugs in GPU dma command.
- Implemented a basic frame-skipping algorithm. Note: while playing movies, frames are not skipped, only during 3D graphic processing.
- Added support for some missing memory card formats available in the main FPSE core, but not implemented in the previous FPSEce version
- Added Frameskip support
- Added Landscape left, right and Portrait mode support.
- Added Better Gapi support, should work for all PocketPC ARM based now.
- Minor Fixes in GUI and system check for better compatibility.
- Added config save support.
- Added onscreen button mapping support and configuration.
- Improved FPS counter, it's OK now...