FinalBurn Alpha v0.134
posted in Emulator Release by outsider on Aug 7th, 2001
LoopMaster just informed us about a new release of FinalBurn Alpha, which is now updated by "Team FB Alpha" (LoopMaster, KEV, Mike_Haggar & TrebleWinner) Not to mention the huge amount of other people who have contributed to the project :)
New in FinalBurn Alpha v0.134:
Supports all the new xor's releases by CPS-2 Shock
Fixed FFightj GFX Loading
Added 2 new fields to the driver structure
Added Treble Winner's changes fixing descriptions of many of the inputs.
Changed the load dialog to support the new text fields.
Removed the multi rom path code as it needs fixing.
Added Merged CPS1 Drivers (Rest of the games!)
Fixed Mercs and clones, Cawingj, Cworld2j, Pnickj & Qad GFX Loading
Fixed 3wonders and clones & willow and clones GFX Loading + Banks
Added the inputs that was missing, but were included in MAME
Added Captain Commando and clones driver
Added Mega Twins and clones driver (thanks to Diablo82 & Treble_Winner)
Fixed SF2 Init13 (thanks to Treble_Winner)
Added TrebleWinners default controls code. Default controls can now be set in the ini (eg: 0=keyboard, 1=joystick 1, 2=joystick 2, etc...
Minor tweak to the load menu display
Added Ayeye's Pause Code. FinalBurn Alpha will now pause when the window loses focus. NB: the gui must be hidden for this to occur.
Fixed problems with Win95/Kaillera incompatabilities (KEV)
Added drivers for the new CPS2shock releases (Battle Circuit, Eco Fighters, SFA3 clones & Vampire clone).
Download it at the Multi Arcade Emulators page.