FinalBurn Alpha v0.134

posted in Emulator Release by outsider on Aug 7th, 2001

LoopMaster just informed us about a new release of FinalBurn Alpha, which is now updated by "Team FB Alpha" (LoopMaster, KEV, Mike_Haggar & TrebleWinner) Not to mention the huge amount of other people who have contributed to the project :) New in FinalBurn Alpha v0.134:
  • Supports all the new xor's releases by CPS-2 Shock
  • Fixed FFightj GFX Loading
  • Added 2 new fields to the driver structure
  • Added Treble Winner's changes fixing descriptions of many of the inputs.
  • Changed the load dialog to support the new text fields.
  • Removed the multi rom path code as it needs fixing.
  • Added Merged CPS1 Drivers (Rest of the games!)
  • Fixed Mercs and clones, Cawingj, Cworld2j, Pnickj & Qad GFX Loading
  • Fixed 3wonders and clones & willow and clones GFX Loading + Banks
  • Added the inputs that was missing, but were included in MAME
  • Added Captain Commando and clones driver
  • Added Mega Twins and clones driver (thanks to Diablo82 & Treble_Winner)
  • Fixed SF2 Init13 (thanks to Treble_Winner)
  • Added TrebleWinners default controls code. Default controls can now be set in the ini (eg: 0=keyboard, 1=joystick 1, 2=joystick 2, etc...
  • Minor tweak to the load menu display
  • Added Ayeye's Pause Code. FinalBurn Alpha will now pause when the window loses focus. NB: the gui must be hidden for this to occur.
  • Fixed problems with Win95/Kaillera incompatabilities (KEV)
  • Added drivers for the new CPS2shock releases (Battle Circuit, Eco Fighters, SFA3 clones & Vampire clone). Download it at the Multi Arcade Emulators page.