fCOL32 Initial Release

posted in Emulator Release by narvick on Dec 10th, 2003

Ryleh brings us a new ColecoVision emulator for GP32 today called fCOL32! He is the person responsible for fMSX32 and all f*32 emulator ports for GP32. fCOL32 is mainly based off ColEm by Marat Fayzullin. This is the initial release and according to the readme, here's the initial roundup of features/nonfeatures:
  • Full working savestates and loadstates
  • Full working virtual numeric keyboard
  • Fixed a strange bug related to SMC health. No more clusters lost :-)
  • Improved compatibility with some odd games (like "Bump 'n Jump")
  • New ability to stretch screen (full screen, 1.25:1.25)
  • New adjustable autofire for A and B buttons
  • New cool icon (thx Antiriad!)
  • New fast fileselector (able to scan some hundred zipped ROMs per minute)
  • New screen stretching support
  • New sound core from MAME but fixed noise channel
  • New user interface (fSMS32 style)


  • What's lacking:
  • Improving noise channel accuracy a little more
  • Adding more missing options
  • Fixing known bugs as usual :-)
  • Slowing the gameplay a bit?
  • Adam computer support maybe?
Pick it up at the Emulators for GamePark32 page!