FCE Ultra Unofficial Build v0.98.13-pre

posted in Emulator Release by spacetiger on Oct 31st, 2004

Yesterday I announced the release of an unofficial FCE Ultra source (v0.98.13-pre) and, thanks to Ieremiou, we now have a binary release to go along with it. It comes in two versions, one containing a debugger and one not. Again, I must stress that this is an unofficial release and the author cannot vouch for its stability, so you use it at your own risk. By the way, here are the changes listed in the archive:
  • Fixed button configuration when using joystick hats
  • Readded checks in ines.c for some common bad dumps and non-working hacked games
  • Sprite hit emulation is more precise
  • Fixed mapper 185 emulation to work properly with the Japanese version of "Spy vs Spy", and hopefully with the GOOD dump of Banana
  • Added per-game hacks for Shougi Meikan '92 and Shougi Meikan '93
  • Fixed a bug in SetupCartMirroring() that could cause some games to have corrupted mirroring if loaded in a certain order
  • Added many iNES header corrections
  • Fixed emulation of the "ISB" and "DCP" invalid opcodes
  • Optimized the PPU background drawing code with inline assembly
  • Optimized some of the low-quality sound emulation code
  • Added a command-line option to the configure script to enable the FCE Ultra debugger(disabled by default)
  • In unix-netplay.c, replaced the ioctl() on a socket to read the number of bytes available to read with a select()
  • Replaced archaic include of "malloc.h" in unix-netplay.c with "stdlib.h"
  • Fixed a bug in sdl-sound.c that would prevent FCE Ultra from being compiled on certain platforms (Mac OS X)
  • Fixed variable declarations in some files to be compatible with C compilers that don't adhere to C99
Get it on our NES Emulators page.