EmuLoader v4.2

posted in Frontend News by narvick on Dec 26th, 2003

Ciro Consentino has updated his popular MAME frontend EmuLoader today. The author says there were so many new options in MAME v0.78, that he had to do it. There is quite a lot new in this version, so here we go:
    Fixes:
  • No more errors in .zip files that are not bad. Woohoo! :D If a bad .zip file is found, EL will not set all subsequent files as bad. This fix is provided by ZipForge v2.30
  • Arcade controller images loading function ("Preferences" screen)
  • Bug when extracting ROM folders from "mame.ini", especially when a driver letter is used


  • Changes:
  • "Folders" and "Zip Files" tabs are merged into one, in the new "Folders / Zip Files" tab ("Preferences" screen)
  • Controls replaced by a SpinEdit. With a SpinEdit you can either select a value with the up/down buttons or edit the value in the dit box. The range value goes from 0 to 99. You can use the "HOME" and "END" keys to go directly to the minimum/maximum value
  • Horizontal and Vertical Aspect Ratio entries in "EmuLoader.ini" / "MAME" section now hold different values. Make sure to check their values in the "Preferences" screen
  • Replaced "Resolution" / "Debugger Resolution" in "MAME Options" screen control by a drop-down combo box
  • "FMOD" sound system updated to version 3.71
  • Moved "Appearance" tab inside the "General" tab (in "Preferences" screen
  • Updates for MAME v0.78
    • Dual Light Guns
    • Light Gun Off-Screen Reload
  • Light Gun button in main screen is now a drop-down button with three options:
    • Light gun: Enable light gun
    • Dual Light Gun (only when "Light Gun" is enabled)
    • Light Gun Off-Screen Reload (only when "Light Gun" is enabled)

    Removed:
  • Section "Folders" in "EmuLoader.ini" file
  • Section "ZipFiles" in "EmuLoader.ini" file
  • "Start Custom" key from arcade controllers mapping. Since MAME loads custom options .ini files automatically, there's no need for this button anymore


  • Optimizations:
  • Folders and Zip Files handling


  • New Additions:
  • New Section "FoldersZip" in "EmuLoader.ini" file
  • New component: jkSpinEdit
  • Support for a new arcade controller called "Devastator II" by Treyonics. See "Preferences" screen
  • New tab in "Preferences" screen: "Devastator II". Guess for what this new tabsheet is for ? ;D
  • Recursive Folders... finally! ;D If a gamename.zip is not found in a MAME main folder, EL will search sub-folders for the .zip file
  • Preliminary support for "Keys Assignment". This feature still does nothing, because I still didn't "learned" how to use the "GetObjectInfo" function from DirectInput (for Delphi, not for C) ... hint hint :) I will probably change the name of this feature, and perhaps make it like MAME, in a list... and not the way I designed. This is only temporary
  • New option: "Show Zip File Error Messages". Guess what this option does? No more dozens of error messages, each time a bad .zip file is found. All .zip files that could not be processed will be shown in a list. You can copy the list for other purposes ;)
I told you it was a lot of changes. Get it at the MAME Frontends page