Boycott Advance 0.13b
posted in Emulator Release by xeon3d on Mar 5th, 2001
shray told us that a new version of BoycottAdvance, a Gameboy Advance emulator for Windows, has been released bringing it up to v0.13b. Here's what's new in this release:
Add a few LDM/STM opcodes (Gollum)
Optimize palette rendering (Gollum)
Optimize flag emulation (Gollum)
Optimize memory reads but remove memory bounds checking (Gollum)
Optimize DMA transfers (Gollum)
Add fixes for demos which exceed memory bounds (Chaos89/Stars demos) (Gollum)
Optimize rotation registers (Gollum)
Optimize memory writes (Gollum)
Optimize memory bounds checking (Gollum)
Optimize(?] 8-bit memory reads (Gollum)
Add preliminary Mode 3 Emulation (Gollum)
Add/Fixes opcodes in debugger (Gollum)
Fixes LDM/STM opcodes in debugger (Gollum)
Add External RAM support (Gollum)
Fixes many opcodes without prefetch (Gollum)
Fixes many opcodes without updated PC (Gollum)
Add preliminary Mode 0 Emulation (Gollum)
Add BG0/BG1/BG2/BG3 support for Mode 0 (Gollum)
Add Horizontal/Vertical flip for BG in Mode 0 (Gollum)
Add Horizontal/Vertical offset for BG in Mode 0 (Gollum)
Add/Fixes Mode 0 reset at each frame (Gollum)
Fixes (argh!) halfoffsets in both debugger/emulator (Gollum)
Fixes BG enable/display for BG in Mode 0 (Gollum)
Fixes Horizontal/Vertical offset for BG in Mode 0 (Gollum)
Add default priorities for BG in Mode 0 (Gollum)
Add 256x256 tile maps support for BG in Mode 0 (Gollum)
WIN32) Fixes again exit menu feature in Release mode (Gollum)
It's in our
Gameboy Advance Emulators Page.