Boycott Advance 0.13b

posted in Emulator Release by xeon3d on Mar 5th, 2001

shray told us that a new version of BoycottAdvance, a Gameboy Advance emulator for Windows, has been released bringing it up to v0.13b. Here's what's new in this release:
  • Add a few LDM/STM opcodes (Gollum)
  • Optimize palette rendering (Gollum)
  • Optimize flag emulation (Gollum)
  • Optimize memory reads but remove memory bounds checking (Gollum)
  • Optimize DMA transfers (Gollum)
  • Add fixes for demos which exceed memory bounds (Chaos89/Stars demos) (Gollum)
  • Optimize rotation registers (Gollum)
  • Optimize memory writes (Gollum)
  • Optimize memory bounds checking (Gollum)
  • Optimize(?] 8-bit memory reads (Gollum)
  • Add preliminary Mode 3 Emulation (Gollum)
  • Add/Fixes opcodes in debugger (Gollum)
  • Fixes LDM/STM opcodes in debugger (Gollum)
  • Add External RAM support (Gollum)
  • Fixes many opcodes without prefetch (Gollum)
  • Fixes many opcodes without updated PC (Gollum)
  • Add preliminary Mode 0 Emulation (Gollum)
  • Add BG0/BG1/BG2/BG3 support for Mode 0 (Gollum)
  • Add Horizontal/Vertical flip for BG in Mode 0 (Gollum)
  • Add Horizontal/Vertical offset for BG in Mode 0 (Gollum)
  • Add/Fixes Mode 0 reset at each frame (Gollum)
  • Fixes (argh!) halfoffsets in both debugger/emulator (Gollum)
  • Fixes BG enable/display for BG in Mode 0 (Gollum)
  • Fixes Horizontal/Vertical offset for BG in Mode 0 (Gollum)
  • Add default priorities for BG in Mode 0 (Gollum)
  • Add 256x256 tile maps support for BG in Mode 0 (Gollum)
  • WIN32) Fixes again exit menu feature in Release mode (Gollum)
  • It's in our Gameboy Advance Emulators Page.