1964 v0.6.2

posted in Emulator Release by swampgas on Jul 8th, 2001

The Nintendo 64 emulator 1964 was updated....here's the changes:
  • Major changes in the new version are for GUI.
  • Support INI file, see the compatibility list in 1964.ini.
  • Support ROM list display in GUI.
  • Game shark code support, use F9 key to apply cheat code.
  • Game shark code will be saved/loaded from 1964cheatcode.dat file.
  • State save/load, use F5/F7 key to save/load state. Like PJ64, press 0 to 9 key to select the state save/load slots.
  • State save/load file is compressed, Each file is about 1-2MB in size.
  • Hot swap between interpreter and Dynareg compiler CPU mode, will help you to skip some points that Dynareg compiler fails but Interpreter will work
  • Memory leakage bug fixes.
  • Improved compatibility, 1964 has over 50 individual games playable.
  • SRAM support
  • FLASHRAM support, still has problems
  • Improved Self-modified code detection
  • Minor bug fixes in CPU core
  • Better thread synchronization
  • Minor fixes to eliminate compiling warnings
  • Many other minor fixes Grab it from the Nintendo 64 emulators.