1964 v0.6.2
posted in Emulator Release by swampgas on Jul 8th, 2001
The Nintendo 64 emulator 1964 was updated....here's the changes:
Major changes in the new version are for GUI.
Support INI file, see the compatibility list in 1964.ini.
Support ROM list display in GUI.
Game shark code support, use F9 key to apply cheat code.
Game shark code will be saved/loaded from 1964cheatcode.dat file.
State save/load, use F5/F7 key to save/load state. Like PJ64, press 0 to 9 key to select the state save/load slots.
State save/load file is compressed, Each file is about 1-2MB in size.
Hot swap between interpreter and Dynareg compiler CPU mode, will help you to skip some points that Dynareg compiler fails but Interpreter will work
Memory leakage bug fixes.
Improved compatibility, 1964 has over 50 individual games playable.
SRAM support
FLASHRAM support, still has problems
Improved Self-modified code detection
Minor bug fixes in CPU core
Better thread synchronization
Minor fixes to eliminate compiling warnings
Many other minor fixes
Grab it from the Nintendo 64 emulators.