
  ZSNES save state data for use with : "THE TICK" - Provided by DEATH ADDER
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       Hello. This package contains the following save state data:

         ZST : Chairface Chippendale writes his name on the moon
         ZS1 : Battle with final boss
         ZS2 : Final boss defeated (ending)
         ZS3 : Slow-motion glitch

        NOTES:

         Make sure your ROM filename and the save state filenames match
         (i.e. "THETICK.SMC" and "THETICK.ZST") in order to use these
         save states with ZSNES.

         The THETICK.ZS3 save state shows an odd glitch I found: I called
         for Arthur about a second before walking over an American Maid
         partner bonus. I believe that the game tried to use the same
         code to drive both Arthur and American Maid's screen appearance.
         When both were called at the same time, the game could not handle
         it correctly. American Maid doesn't really appear on the screen.
         She's about to when a glitched-out sprite appears instead then
         instantly vanishes. Arthur then glides across the screen, and the
         game continues in slow-motion with an invisible American Maid
         standing with me. Odd yet interesting.

                Look for more of my save state releases...

                                - DEATH ADDER [death-adder@juno.com] -
                                     http://www.superfighter.com/
