
  Meka save state data for use with : "PACMANIA" - Provided by DEATH ADDER
  ------------------------------------------------------------------------

        Hello. This package contains the following save state data:

                     PACMANIA.S00 : All rounds completed

         NOTES:

          Make sure your ROM filename matches the save state filename
          (i.e. "PACMANIA.SMS" and "PACMANIA.S00") in order to use these
          save states with Meka.

          After pure Pac-Insanity for more misplaced rounds than I took
          the leisure of counting, I was rewarded with a single screen of
          text. Now you can view that text with no effort whatsoever. Is
          this not a dream come true?

          Instead of programming some sort of artificial intelligence for
          the ghosts to act upon, the authors of this particular version of
          the game instead relied upon what I like to call 'pure pellet
          protection'. In short, on the upper rounds your ghostly foes
          do little but swarm around the few remaining dots on the left
          most part of the screen when you are almost clear of a round.
          You have to outsmart them - make a hole in their lines, and
          sneak through to devour the precious snacks so Pac Man can
          advance through to the end! The end where the glorious text
          screen awaits him. A toast, to victory!

                  Look for more of my save state releases...

                                - DEATH ADDER [death-adder@juno.com] -
                                     http://www.superfighter.com/
