
    ZSNES cheat data for use with : "THE TICK" - Provided by DEATH ADDER
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         Hello. When installed, the following cheats are enabled:

                1). Unlimited Continues
                2). Unlimited Use of Arthur
                3). Unlimited Lives
                4). Thrown Items Remain (OFF by default)
              5-8). Unlimited Use of Die Fledermaus (OFF by default)
                9). Invincibility

          NOTES:

           Make sure your ROM filename and the CHT filename match
           (i.e. "THETICK.SMC" and "THETICK.CHT") in order to use
           these cheats with ZSNES.

           Cheat #2 gives you never-ending assistance from Arthur.
           Call upon his swooping services whenever you like. They
           will never run out, and can help you clear those long
           and drawn out levels rather quickly.

           Cheat #4 keeps thrown items (crates, mailboxes, vases,
           rocks, etc.) on the screen after they have been thrown
           once. They will begin flashing after being thrown, but
           will not disappear. This means if you make sure to bring
           the item with you, you can use it throughout the entire
           level. The mini-bosses (just like the normal enemies) are
           felled by a single hit from a thrown item. Cut your foes
           down quickly with this cheat. Keep in mind this only works
           for the first thrown item on a stage. Also, keep it disabled
           until you actually run into an item that can be picked up
           and thrown. The game sets this attribute back to an enemy
           every now and then, but never when a throwable item is on
           the screen. Enable this cheat when you see such an item,
           then disable it once you are finished tossing it around.
           The items can suffer from palette glitches and cause foes
           to throw pieces of themselves ... but these issues do NOT
           effect gameplay.

           Cheats #5-8 energize Die Fledermaus so he can take an
           unlimited number of hits (use him as a human shield)
           while you have him. Normally, he takes only one hit
           then disappears. There are several different codes
           because the game re-assigns them each time you pick
           up a Die Fledermaus bonus. With the four included
           here, it should about cover each appearance by the
           helper. If not, I don't know what to tell you - who
           else do you think is going to waste time coming up
           with worthless Die Fledermaus cheats?!? The game likes
           to re-assign these attributes back to enemies when
           Die Fledermaus is not on-screen. So, they are disabled
           by default and should remain that way until you pick up
           a Die Fledermaus bonus. Enable them when you get him and
           disable them when he leaves. It's that simple.

           Cheat #9 renders the Tick invincible. After being hit for
           the first time, minor graphic glitches occur at the edge of
           the health bar - but they do NOT effect gameplay.

                     Look for more of my cheat releases...

                             - DEATH ADDER [death-adder@juno.com] -
                                  http://www.superfighter.com/
