Seiryuu patch for Final Fantasy 3us/6j v2.1
By Yoshi6400
Email: yoshi6400@hotmail.com
Website: http://members.shaw.ca/yoshi6400/


-Basic Info-

	Seiryuu (Pronounced see-air-re-you), whose name means "Holy Dragon" or "Blue Dragon", is an imortal dragon in 	Japanese legend. In legend, he was a great and powerful beast, even strong enough to banish the dragon king, Ryu-O, 	from his throne...

	Seiryuu is a fitting name for the dragon "super monster" that this patch will add to a basic FF3us ROM. To start off, 	he has a whopping Simulated Hit Point count that goes past the 65535 maximum. In addition to that, he uses a wide 	range of specials, including a modified version of Kefka's "Goner" spell(now if only I could make a quote that says 	something like "The end comes beyond chaos" that appears before the spell). In battle, you may not see all of his 	possible special attacks in action since some of them are used only in counterattack situations. You may see Revenger 	a lot though, because he does that in counterattack to standard attacks with weapons.

	The following is a basic summary of his stats and abilities:

	Name: Seiryuu
	Level: 99
	Simulated HP: 1,310,000
	MP: 65535
	Attack: 50
	Defense: 190
	Speed: 90
	Magic: 45
	MDefense: 200
	Hit Rate: 255
	Evade: 70%
	MBlock: 70%
	Status: Various
	Status Resist: Various
	Elemental Resist: None
	Elemental Weakness: None
	Elemental Absorb: Various


-What's in this .zip file?-

       Seiryuu.ips - Patch that will add Seiryuu to a standard FF3us/FF6j ROM.
       Seiryuu Info.txt - What you're reading now, a basic info page.


-ROM Patching-

	Get an ips-patching tool, I prefer snesTOOL, but you are free to choose what you like. An IPS patching program can be 	found at www.zophar.net under Utilities, Click on SNES and then look for snesTOOL. I'll tell you how to use snesTOOL 	to patch your FF3 ROM. Once you've downloaded both snesTOOL, a ROM of FF3 (I will not supply you with a ROM), and 	seiryuu.zip (you must have it if your reading this), make sure they're all the in same directory (i.e. 	C:\Zsnes\Roms)(it's easier this way). First unzip FF3.fig (or whatever it's called) to the same directory, and rename 	it to Super Atma 3.fig. Then unzip snesTOOL to the same directory (now you have everything unzipped). Now 2X click on 	SnesTl12.exe. Unfortunately, this is a DOS based program, so you cannot use your mouse. On the right you notice dark 	blue boxes, the top middle one says, "use IPS". That's the one you want, so press U on your keyboard. On the left, it 	now shows all the .ips files and any directories in that folder. Use the directional arrows on your keyboard to 	highlight SEIRYUU.IPS, then press Enter. Next you must find your FF3 ROM. I don't know what it's called, so you'll 	have to find it. Just look for the .SMC or .FIG at the end since any filename longer than 8 letters will be cut off 	at 6 and altered (For example, FINALF~1.FIG). Once you've found it, highlight it, and press enter. And you're done! 	Now just load up your emulator, select the rom you just patched and begin playing. If you don't use snesTOOL, I don't 	know how to patch your ROM, so ya gotta find out yourself.

-Special Thanks-

	Master ZED for explaining things that I just couldn't understand in his documents for some reason and giving me the 	location of the Magicite X-Zone animation. He also gave some suggestions on attacks.

	Mnrogar for giving more suggestions on attack sets.

	Grand Lord of Chaos for the ROM Patching info that I "borrowed" from his Super Atma info file.

	SharkESP (now Shiro Mesa) for hosting this copy of my patch.

-Bugs-

	Nothing discovered so far...


-Most Recent Update-

	v2.1
	I did a little fiddling around with the MBlock stats of most of the other enemies in the game, and I decided to edit 	a few weapons(Nothing insanely powerful though). I've also made sure that it is possible to play through the game 	from the beginning, even while it's patched, so if you really want to, you can do that too. I think this should be my 	last edit unless some big error is discovered or unless I learn a LOT more about romhacking and come back to this 	patch to make more changes. Oh yeah, one more thing... I made a small change to Ultima...
	Enjoy and have fun! :)

-Past Updates-

	v1.7
	I just fixed some ordering with the counterattacks and I made a few weapon modifications... Nothing much to worry 	about. And don't bother trying Psycho Cyan anymore.

	v1.5
	The third release. Now he has the dreaded Circle with the visual animation of Kefka's "Magicite X-Zone" and a beefed 	up Quasar. I've also removed Atomic Ray since I somehow overlooked that it was of fire element. This Seiryuu should 	be able to counter much more than the first two versions and with some redone counters, he should be more... 		Interesting. 

	v0.8
	This is the second release version. I've done a number on the palette settings to actually make him more of a "Blue 	Dragon". You'll find out when you see him. The attacks should seem more randomized now and he can bypass the time 	freeze caused by Quick with counterattacks now. I hope you can duck, 'cause this dragon now chucks out holy swords 	and claws out from time to time...