This is my hack of SMB2.

I tried to change many gameplay elements as well as levels.
Mario is still the average character, but the others are all quite different
in their abilities. For example, the Princess's gravity is reversed. TAPPING
the "A" button makes her go higher, while holding it has the opposite effect!
You can get a very different experience with all the different characters!

For example, the Princess can't solve the mushroom block puzzle in 1-1 because
items seriously affect her speed. However, she can speed right through it with
her reverse-gravity jumping! Toad has to solve the puzzle, but differently than
Mario or Luigi do. For Toad, the effect that NOT carrying an item has on him is
pretty dramatic, so the puzzle has a different solution. All levels in this
hack have been tested with all characters and seem to work just fine. Even 1-3
with Toad, even though he may seem to be stuck in a certain point (he isn't -
you'll just have to figure it out). If you do get stuck on any level, feel free
to e-mail me to point it out.

Finally I figured out how to make doors lead to different places! I expect to
use this feature more. It was hard to learn!
(For those who are using the editor and want to learn it: You have to make the
pointer in a column on the "page" relating to the world you wish to go to; i.e.
7th column = World 3-1, and the "parameter" is the column of the rooms in the
level. If you don't know what I mean, just do what I did and experiment)
Levels are changed up to 4-3.

I also plan to have previous levels tie in to later ones. Right now, a closed
off section in 1-3 is accessable only in 3-2. This should prove for some
interesting levels if I use this feature more... In fact, you get to revisit
1-3 again to get something you can see but can't get normally...

Also, some of the game properties have been changed. Try getting 5 cherries
now!

My email address is jazz411@epix.net
