Protoman - Mega Man 5 hack ver 2.0 *Bugfix Version*
by Sephiroth X and Haroldo Pinheiro
Comments, flames, and whatever go to danman42@hotmail.com
SEND E-MAIL!!! I love finding out what others think of my work...





-----What's included in this file-----

IPS.exe - Use to patch the original rom. Simply put in the directory the rom is in, go to DOS, 
	  cd to the directory the rom is in, and type "ips megaman5.nes protoman.ips".

Protoman.ips - the ips file.

ReadmeP2.txt - this doc.


-----What's included in the hack-----

Well, here we go again. I *WAS* under the impression that I released a pretty nifty, bug free 
patch, that is until someone notified me that the changes I made crashed the Waveman stage, 
making the game totally unplayable. Yay. Well, after some great sprite fixes from Haroldo, and
the most annoying palette hack in human history (I'm writing a brief FAQ on it for anyone 
trying to hack this game...) all of which was done from scratch again, we have the complete,
fully playable, Protoman game. Here's what's new:

In Version 2.0:

* Fixed the palette from scratch, thereby fixing the Waveman stage crash bug.
* Fixed title screen palette.
* Improved title screen graphics. 
* Protoman's face in the stage select screen now really looks like Protoman. 
* Napalm Man's face in the stage select screen has been recolored. 
* Protoman's sprites have been improved. 
* The extra life item has been changed to look like Protoman's face. 

In Version 1.0:

* Megaman's sprite was changed to Protoman.
* Title screen was altered to fit the story.
* Text was completely altered.
* Minor menu alterations.
* Palette was altered to force Protoman's colors.

-----Known Bugs-----

None, thank God. Played through the whole bloody game without a flaw.

-----What I plan to do if there's a next release-----

* Figure out how the hell Capcom managed to make a menu for Megaman that no table nor relative
search can find the text for. Then change the "M" in M. Buster to P, cause I'm obsessive 
compulsive like that.

* I really want to make the "3rd" Protoman that appears in the end of the Protoman Castle into
Megaman, but doing so without any knowledge of assembly will only make Protoman fight 2 Megamans
instead, which would screw the story.

Sephiroth X