                       ZELDA, NIGHTMARE'S ILLUSION, BETA 2 
 
 
 
     The second version of ZNI, it now features 6 complete dungeons.  Basically that is all that was changed in this version, but 6 new dungeons are nothing to sneeze at. 
 
Future plans:  Further dungeon revamp 
 
            Overworld editing 
 
               Text Changes, possibly start the actual story 
 
               Graphic changes as well as new item looks 
 
               Finish dungeon design 
 
               Find a use for those $@$#@%@# rupees 
 
 
 
In this version, you will notice that the owl statues still say the same things.  If you are a novice, you really should be playing the real game, but if you are not a puzzle solver, there are walkthoughs available where you can re-learn the puzzle solving elements.  In the future versions, the owl statues will be used to advance the storyline, since Link will be busy being forced to murder innocent people by the Nightmares.  I will reveal the story once I have enough to begin. 
 
Anyway, there are a few quirks in this version that might be worth noticing. First of all, to get to level 3, you need bombs.  If you can't find bombs before then, the block to the right of the giant statue you normally bomb can be walked though.  Also, the shop is now gone, but the trendy game is still there.  The graphics for the Trendy game are glitched, but hopefully will be fixed.  The powder is supposed to be found in a chest in a level, but you can get it at the Trendy game, and you need it to make the raccoon sneeze(I forgot to take it out at the last miniute).  There may be some minor graphical glitches, but those bugs will eventually ironed out. 
 
BTW, this is the largest hack that I've made, and the first one to be released.  Have fun!