=============================
GameBase v1.1 (23 June 2004)
=============================
== NEW FEATURES ==
- Added a GEMUS var %emupath% that points to the path of the selected emulator
- Added a GEMUS var %dbpath% that points to the selected GameBase database folder
- Added a GEMUS var %gbgamepath% that points to the GBGame folder
- Added an optional version check on startup with option to send anonymous usage statistics
- Added 'Find Game/Music by ID' option under the Edit menu (for locating games/music by their GA_Id field)
- Added option to show the currently selected game/music ID in the Window Title Bar

== CHANGES ==
- Changed GEMUS functions Run_Program(), Set_CFG_Value(), Set_CFG_Item() and Set_INI_Value() to allow absolute path names as well as file numbers for the first parameter (useful if used with the new %emupath% / %dbpath% variables).
- GEMUS Comparison QUESTION( ) function now accepts script environment vars

== FIXES ==
- Fixed crash when searching for emulators in GEMUS Wizard when only one emulator definition existed in a section
- Fixed bug where "(Simultaneous)" was not shown in a view's 'No. of Players 'second column under certain circumstances
- Fixed the 'datafile was not found to be version 2.00' bug in RomCenter Dat File Import (thanks to Manfred Wassmann for his help in locating the problem)

=============================
GameBase v1.0 (23 March 2004)
=============================
== CHANGES ==
- Now Open Source under the GNU General Public License
- Increased No. Trainers field to accept values up to 5000

===============================
GameBase v0.95 (12 August 2003)
===============================
== NEW FEATURES ==
- Added a startup message when databases are loaded for the first time (editable in MS Access only)
- Added option to run the GEMUS Setup Wizard when databases are loaded for the first time (editable in MS Access only)
- Added internal support for recognising C64 Sid files with the RSID header
- Customisable Help Menu now available per database

== CHANGES ==
- Option to hide/show splash screen on startup
- Can now place GBText.ini into your database folder to override the one in the GameBase folder
- Game Length field now has more types than just Blocks/Disks (configurable in Text.ini)
- Minor interface changes

== FIXES ==
- Fixed crash when selecting music items from the recent menu
- Fixed Tab key not working in GEMUS script editor
- The GEMUS "NumPlayers" comparison field should now work properly
- No more overlapping field-text in the details tabs

=============================
GameBase v0.94 (22 July 2003)
=============================
== NEW FEATURES ==
- Added an 'Auto Syntax Check' option when writing gemus scripts

== CHANGES ==
- auto-calculation of supported emu file types - no longer need to manually specify them (can still use them as defaults tho)
- Now shows musician photo when clicking on the music details tab for a game
- Minor interface changes
- Amended licence/disclaimer

== FIXES ==
- Fixed crash when minimising the gemus script editor window
- Fixed bug where GB wasn't saving associated script files when adding new emulators
- Fixed bug when assigning photos to musicians when a game is selected
- game controls now properly changable via the text.ini file (keyboard/joystick/mouse/paddle etc.)

==============================
GameBase v0.93 (20 March 2003)
==============================
== NEW FEATURES ==
- Added a popup menu (the Edit menu) when right-clicking games/music in the list
- Added option to allow Custom Views based on a Game Extra's name
- Added game-rezipping support
- Added an expand window for game notes
- Added a Credits tab to the About screen :)
- Can now import a RomCenter v2.0 dat-file into an existing GB database (right-click an .mdb file in the GBToolbox)

== CHANGES ==
- Moved Gemus "key=value" pairs from a game's Notes field to a new field (accessible via the Edit menu)
- Changed contact email address to gamebase@itsa.me.uk
- Changed various hyperlinks in the details tabs to filter any matches instead of exact matches
- Minor interface changes

== FIXES ==
- fixed incomplete screenshot 'Auto Rename' function bug
- fixed bug in Set_CFG_Value() and Set_CFG_Item() functions when matching existing keys in file
- fixed game-version [v...] being cut off in status bar when game-filename is too long
- Extras editor now lists the extras in the correct order
- Fixed small bug in Romcenter Dat-file Import
- Fixed occasional path/file access error in Extras selector

======================================
GameBase v0.92 Beta (16 December 2002)
======================================
== NEW FEATURES ==
- Added GEMUS script variables to the CONTAINS() comparison function (e.g. 'If %gamefile% CONTAINS(128k)') 
- Added option to delete game/music/picture/extra files when removing games/tunes from a database
- Added GEMUS function Add_CLP2() which acts like Add_CLP() but doesn't auto-add quotes around filenames containing spaces
- Added function to export the current view into a text file
- Added an Emulator/GEMUS Setup Wizard!
- Added field "Version" to keep track of game-file versions (use CTRL+"+" and CTRL+"-" to change version)

== CHANGES ==
- startup database selector window can now be viewed in 3 different styles 
- double clicking a zoomed-in picture will now close it 
- clicking in the area under a picture now puts focus back to the game list 
- Setup of Paths moved from Options window to seperate window
- Find/Find Next changed to include optional scan of the game comment field
- Splash Screen now only shows image (no bottom bit) and can be a transparent gif
- Changed Game-Length dropdown selector to a text edit field in the edit-version-info window
- Notes icon is now greyed out if there are no notes set for a game
- Swapped Keyboard Shortcuts for Add Game and Add Music (due to popular demand)
- Now shows warning if notes not saved when clicking another game
- Now possible to select 0 players for a game (e.g. if it's a preview)

== FIXES ==
- 'non stop music' and 'sound on classic game' in the status bar now update correctly when clicked 
- resolved frequent crash when adding new games (aargh!) 
- resolved crash when entering a version comment that is too long
- [uncategorized] genre now selectable from game-info edit window
- fixed crash if you set 2 musicians/publishers/programmers to the same name
- fixed bug in game selector when asking to select a file from an archive twice
- fixed crash when linking to an adult sequel/prequel/related game from a non-adult game when the adult filter is on
- fixed screenshot autorename bug where long-filenamed screenshots weren't getting renamed

===================================
GameBase v0.91 Beta (04 March 2002)
===================================
== NEW FEATURES ==
- Added RomCenter datafile importer for v2.00 datafiles (with TOSEC [TNC v1] filename parser and CRC/Size rom-scanner)
- Now possible to assign a specific emulator to a game by using the key=value pair 'emu=xxx'
- 'Extras' functionality added. Now possible to store any number of files (including extra game files) per game
- MAME-style pictures engine added (can now view snaps/flyers/cabinet/marquee etc at the same time) 
- adult game icon added next to rating/precursor/sequel/related icons
- Implemented Database version check on startup, plus auto-update from previous database versions
- Set_CFG_Item() GEMUS function added to allow advanced ini/config file editing
- Added ability to Delete records from various database tables

== CHANGES ==
- Increased lengths of all Filename fields (from 128 chars to Memo)
- Years table now starts from 1970 and includes ????, 19??, 20??, 197?, 198?, 199?, 200?, 201? and 202? 
- now disallows selection of simultaneous play if players is set to 1 player only 
- now shows the database version/official-update in the About screen
- Added CRC and Filesize fields, but not in use yet
- Run_GameFile() GEMUS function changed to run non-executable files by using Windows file associations
- Focus is now set back to the game-list when clicking the GB window title-bar (or by pressing F5)
- Tweaked the game-renaming algorithm to support names like 'Bards Tale, The - Tales of the Unknown' and 'Run, The [Preview]'
- Changed the word 'Prequel' to 'Precursor' due to constant nagging! ;)
- 'Play Sound on Classic Game' is no longer activated if 'Non Stop Music' is enabled
- Minor cosmetic changes

== FIXES ==
- Deleting emulators via the Manage Emulators window now works (updates the GEMUS menu correctly) 
- auto-removal of leading/trailing spaces in High Score field 
- no longer crashes when linking an invalid picture file 
- Fixed bug where Run_Program() GEMUS function would cause an occasional crash
- Fixed minor bug in the Browse-for-folder dialog
- Now trapping the DEL key correctly in the Notes tab
- Fixed bug where view title was wrong when filtering by PAL/NTSC from version tab



=====================================
GameBase v0.9 Beta (22 December 2001)
=====================================
- Renamed to GameBase from gamebase64
- Completely rewritten
- Now supports all systems not just C64
- Loads of other stuff
- Pretty much a completely new frontend!



===================================
gamebase64 v1.3b (06 December 1998)
===================================
- Added 3 custom views to complement the All, P and S views
- Added a Classics menu for quick access to your favourite games
- Added a Recent menu that stores the last 10 games you played
- Added a Find/Find-Next function to the main gamebase64 window
- Added support for multiple screenshots per game
- Various minor cosmetic changes/bug fixes



=====================================
gamebase64 v1.21.1 (01 November 1998)
=====================================
- Fixed bug where program would crash if you didn't set your ccs.exe emulator path



==================================
gamebase64 v1.21 (28 October 1998)
==================================
- Added support for VICE v0.15.0



=================================
gamebase64 v1.2 (24 October 1998)
=================================
- Runtimes updated to VB6
- Changed the 'Play Game' button to 3 Play buttons (one for each version of CCS64)
- Possible now to resize the gamebase64 window vertically to show more games
- Added Scroller for the Game Comment
- Added another 10 slots for your C64 Favourites
- Changed the P and S buttons to show games/sids you actually have on your HD, rather than games/sids referenced in the database (whether you have them or not)
- Changed support for GZ files to use Winzip instead of Gunzip (fixes bug if game has "+" in name)
- Fixed bug where gamebase64 would not be visible after loading, (if closed while minimized)
- Included some animated gifs in various screens for fun!
- Other small minor adjustments



=========================================
gamebase64 v1.1 (soon after 01 June 1997)
=========================================
- Fixed a few minor bugs, can't remember what they were!



==============================
gamebase64 v1.0 (01 June 1997)
==============================
- Released v1.0 to the unsuspecting public!


