Nestopia UE Cheats for Dragon Warrior 4 Author: nullset Email: nullset@sympatico.ca Introduction: The information given here can be used to generate Game Genie codes which, presumably, can then be used on other emulators. Not having checked other emulators, I am not certain that they employ the same raw addresses I show here, but I assume that the generated Game Genie codes are platform independent. I will be providing help on just two topics dealing with startup values: HP and Equipment. It should be noted that these cheats must be provided BEFORE the start of the relevant chapters. They should be added as Temporary Codes and be removed after the chapter starts. The relevant chapters are: Chapter 1: Ragnar Chapter 2: Alena Cristo Brey Chapter 3: Taloon Chapter 4: Nara Mara Chapter 5: Hero Raw cheats can be accessed on Nestopia via Options->Cheats, and consist of three fields: Address - This is in hexadecimal, and is the game location to be modified; Value - This is in decimal, and is the replacement value; and Compare - This is in decimal, and is the value to be replaced. For non-geeks, hexadecimal is exactly like decimal but with 16 digits which are: 0 1 2 3 4 5 6 7 8 9 A B C D E F. For instance, A + 1 = B, and F + 1 = 10. FF = 255 which is the maximum value of a byte. Startup HP: In each of these cheats, you will set the Value to a number between 0 and 255 of your choice, which will be the HP assigned to the character at startup. The addresses and compares are: Hero A289 25 Cristo A28A 18 Nara A28B 18 Mara A28C 16 Brey A28D 16 Taloon A28E 20 Ragnar A28F 27 Alena A290 16 You will note that the addresse form a contiguous table. For example: Hero 200 HP = A289 200 25 = EKEXPXPO Startup Items: The addresses for this form a contiguous table running from 9199 through 91D0, which covers exactly 8 slots for each of 8 characters. Please note that Address 91BA for Tallon must not be used, as this slot is used by his wife to give him lunch. Also, the Address 9194 for the Hero must not be used, as this slot is used by his mother to give him lunch. This means that each character may be given up to 8 items, except for Taloon and the Hero who are limited to 7 items each. Except where otherwise noted, the Compare value is 255 which indicates an empty slot; the exceptions are where the game already asigns an item to a slot, and the item number must be used. The Address and Compare for preassigned items are: Hero 9191 130 9192 164 9193 198 9194 ** do not use ** Cristo 9199 165 919A 129 Nara 91A1 130 91A2 171 Mara 91A9 172 Brey 91B1 128 91B2 164 Taloon 91B9 164 91BA ** do not use ** Ragnar 91C1 130 91C2 166 Alena 91C9 171 A list of the item numbers for Value are given below. Note that the numbers shown are for the unequiped item. To assign equiped items (Weapons, Armor, Shields, and Helms), simply add 128 to the number shown. Do NOT equip more than one weapon, one armor, one shield, and one helm. Do NOT equip any other type of item. 0 Cypress Stick 43 Silk Robe 86 Wing of Wyvern 1 Club 44 Dancer's Costume 87 Leaf of World Tree 2 Copper Sword 45 Bronze Armor 88 Full Moon Herb 3 Iron Claw 46 Metal Babble Armor 89 Wizard's Ring 4 Chain & Sickle 47 Fur Coat 90 Magic Potion 5 Iron Spear 48 Leather Dress 91 Dew of World Tree 6 Broad Sword 49 Pink Leotard 92 Flute of Uncovering 7 Battle Axe 50 Dragon Mail 93 Sphere of Silence 8 Sliver Tarot Cards 51 Cloak of Evasion 94 Scent Pouch 9 Thorn Whip 52 Sacred Robe 95 Sandglass of Regression 10 Morning Star 53 Water Flying Clothes 96 Sage's Stone 11 Boomerang 54 Mysterious Bolero 97 Strength Seed 12 Abacus of Virtue 55 Zenithian Armor 98 Agility Seed 13 Iron Fan 56 Swordedge Armor 99 Luck Seed 14 Metal Babble Sword 57 Robe of Serenity 100 Lifeforce Nuts 15 Poison Needle 58 Zombie Mail 101 Mystic Acorns 16 Staff of Force 59 Dress of Radiance 102 Mirror of Ra 17 Staff of Thunder 60 Demon Armor 103 Lamp of Darkness 18 Demon Hammer 61 Leather Shield 104 Staff of Transform 19 Multi-edge Sword 62 Scale Shield 105 Small Medal 20 Zenithian Sword 63 Iron Shield 106 Stone of Drought 21 Dragon Killer 64 Shield of Strength 107 Iron Safe 22 Stilleto Earrings 65 Mirror Shield 108 Flying Shoes 23 Staff of Punishment 66 Aeolus' Shield 109 Silver Statuette 24 Sword of Lethargy 67 Dragon Shield 110 Treasure Map 25 Venomous Dagger 68 Zenithian Shield 111 Symbol of Faith 26 Fire Claw 69 Metal Babble Shield 112 Gun Powder Jar 27 Ice Blade 70 Leather Hat 113 Thief's Key 28 Sword of Miracles 71 Wooden Hat 114 Magic Key 29 Staff of Antimagic 72 Iron Helmet 115 Final Key 30 Magma Staff 73 Iron Mask 116 Lunch 31 Sword of Decimation 74 Feather Hat 117 Birdsong Nectar 32` Staff of Healing 75 Zenithian Helm 118 Golden Bracelet 33 Zenithian Sword 76 Mask of Corruption 119 Princes's Letter 34 Staff of Jubilation 77 Golden Barrette 120 Royal Scroll 35 Sword of Malice 78 Hat of Happiness 121 Gum Pod 36 Basic Clothes 79 Metal Babble Helm 122 Boarding pass 37 Wayfarer's Clothes 80 Meteorite Armband 123 Padequia Root 38 Leather Armor 81 ** blank entry ** 124 Fire of Serenity 39 Chain Mail 82 Baron's Horn 125 Gas Canister 40 Half Plate Armor 83 Medical Herb 126 Padequia Seed 41 Iron Apron 84 Antidote Herb 127 ** blank entry ** 42 Full Plate Armor 85 Fairy Water As examples, let us say the you want to assign Taloon a Strength Seed as the first item in his inventory and an equiped Sword of Malice as the 5th item in his inventory: Taloon 1st slot = 91B9, Compare = 164 Strength Seed = 97 Cheat = 91B9 97 164 = PVUOPPKZ Taloon 5th slot = 91BD, Compare = 255 Sword of Malice + equiped = 35 + 128 = 163 Cheat = 91BD 163 255 = UXUOIONY Postscript: I adopted this approach because the technique for inserting a 3 letter character code into a startup item Game Genie mask did not always work. Sometimes due to preassigned slots, sometimes because a touch of flakiness in the conversion algorithms. But even there, the patterns weren't fully recognized by the authors. In general, each character has an assigned two letter code: Hero OP Cristo OO Nara XP Mara XO Brey UP Taloon UO Ragnar KP Alena KO The third letter of the substitution code corresponds to the inventory slot and are, in order: P Z L G I T Y. You will note that there is no letter for the 8th slot; that's where the flakey algorithms come in. In no case can the 1st slot (P) be filled like this via the GG code; indeed, none of the prefilled slots are amenable to the normal GG code modification. Only 3 slots will work for the Hero: I, T, and Y.