log GS registers.

1fx
--
ALPHA(1) a=1 b=2 c=2 d=0 fix=80
ALPHA(1) a=1 b=2 c=2 d=0 fix=0
TEX0(2) tbp0=60000 tbw=100 psm=0 tw=100 th=100 tcc=1 tfx=2 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=60000 tbw=100 psm=0 tw=100 th=100 tcc=1 tfx=2 cbp=0 cpsm=0 csm=0 csa=0 cld=0

adresd_round6_242
--
ALPHA(1) a=0 b=1 c=0 d=1 fix=40
TEX0(1) tbp0=b0000 tbw=140 psm=0 tw=200 th=400 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0

boredom [fixed]
--
ALPHA(1) a=1 b=2 c=2 d=2 fix=70
ALPHA(1) a=0 b=1 c=2 d=1 fix=40
ALPHA(1) a=1 b=2 c=2 d=2 fix=40

demo2d
--
ALPHA(1) a=0 b=1 c=0 d=1 fix=0

flatline [ask asadr]
--
ALPHA(1) a=0 b=1 c=0 d=1 fix=80
ALPHA(1) a=0 b=1 c=2 d=1 fix=40
ALPHA(1) a=1 b=2 c=2 d=2 fix=78

ifs [fixed]
--
ALPHA(1) a=0 b=2 c=0 d=1 fix=0

j0mommaz [hm]
--
ALPHA(1) a=0 b=1 c=0 d=1 fix=80
TEX0(1) tbp0=c1800 tbw=200 psm=0 tw=200 th=200 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=c1800 tbw=200 psm=0 tw=100 th=80 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0
(sorry, i could only wait for the first sign to show up, not the first scene with the flat polygon, because my HDD was full)

lobotomia
--
ALPHA(1) a=0 b=1 c=0 d=1 fix=0

main
--
ALPHA(1) a=0 b=2 c=0 d=1 fix=0
TEX0(1) tbp0=68ec0 tbw=100 psm=0 tw=100 th=100 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0

monalisa
--
ALPHA(1) a=0 b=1 c=0 d=1 fix=0
TEX0(1) tbp0=34800 tbw=200 psm=2 tw=200 th=20 tcc=1 tfx=1 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=34800 tbw=280 psm=2 tw=100 th=100 tcc=1 tfx=1 cbp=0 cpsm=0 csm=0 csa=0 cld=0

p51
--
ALPHA(1) a=0 b=1 c=0 d=1 fix=0
TEX0(1) tbp0=78000 tbw=280 psm=0 tw=200 th=80 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=78000 tbw=280 psm=0 tw=400 th=100 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=78000 tbw=280 psm=0 tw=80 th=80 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=78000 tbw=280 psm=0 tw=80 th=40 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0

plasma_tunnel
--
TEX0(1) tbp0=0 tbw=0 psm=0 tw=1 th=1 tcc=0 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=54000 tbw=200 psm=0 tw=80 th=80 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0

plasmadreams
--
ALPHA(1) a=0 b=2 c=0 d=1 fix=40
ALPHA(1) a=0 b=1 c=0 d=1 fix=40
TEX0(1) tbp0=7b800 tbw=100 psm=0 tw=100 th=100 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=d4000 tbw=80 psm=13 tw=80 th=80 tcc=1 tfx=0 cbp=d3800 cpsm=0 csm=0 csa=200 cld=1
TEX0(1) tbp0=7b800 tbw=100 psm=0 tw=100 th=100 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=9c800 tbw=140 psm=0 tw=200 th=400 tcc=1 tfx=0 cbp=0 cpsm=0 csm=0 csa=0 cld=0

screensaver
--
TEX0(1) tbp0=d8000 tbw=280 psm=13 tw=100 th=100 tcc=1 tfx=1 cbp=c8000 cpsm=0 csm=0 csa=200 cld=1

space (invaders)
--
ALPHA(1) a=0 b=1 c=0 d=1 fix=0
TEX0(1) tbp0=25000 tbw=140 psm=0 tw=200 th=100 tcc=1 tfx=1 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=23000 tbw=80 psm=0 tw=80 th=80 tcc=1 tfx=1 cbp=0 cpsm=0 csm=0 csa=0 cld=0

turnip
--
ALPHA(1) a=0 b=1 c=0 d=1 fix=0
TEX0(1) tbp0=40000 tbw=200 psm=0 tw=200 th=100 tcc=1 tfx=1 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=38000 tbw=100 psm=0 tw=100 th=100 tcc=1 tfx=1 cbp=0 cpsm=0 csm=0 csa=0 cld=0
TEX0(1) tbp0=40000 tbw=200 psm=0 tw=20 th=20 tcc=1 tfx=1 cbp=0 cpsm=0 csm=0 csa=0 cld=0

