GPVGB - info
============

by JeYong Oh and Zardoz Jones

GPVGB is based on marats z80 core.

put program file(gpvgb.fxe) into gp:\gpmm.
create a directory gp:\gpmm\gb and put your roms in there!
To save game, you shoud quit game by pressing L button.

L+R = Reset GP32 (must press both at exactly the same time)
L = File Selector and Save
R = Screen Mode (Normal,Double,Full,Widescreen)
A = A
B = B
Start = Start
Select = Select

GPVGB V0.11
=================
- Change of memory structure
- Fixed CPU bugs


GPVGB V0.09
=================
- Change of CPU strucure for speed
- Change of initial valuse of registers
- Change of CPU timing for speed
- Supported more RAM bank
- frame skip was introduced
- CPU clock : 85MHz when black and white, 102MHz when color
- Optimized graphic routine
- Fixed small bugs in sound routine
- Change of sound timing




GPVGB V0.07 Alpha
=================
- Fixed window disabled bug
- Change of CPU structure (prestage for assembly cpu core)
- Fixed some CPU timing bug
- Fixed HDMA bug



GPVGB V0.06 Alpha
=================
- Fixed GB palettes operation bug
- Hided save files in File Section Screen
- Fixed recognition bug of ROM type
- Modified MBC process
- Fixed GB DMA bug


GPVGB V0.05 Alpha
=================
- JeYong start to develop this emu from Zardoz Jones' source (GPVGB 0.003)
- Brighter Color
- Fixed Window Overlay Bug
- Support Game Save
- Partially Fixed GB palettes Operation Bug


GPVGB V0.03 Alpha
=================

- Partially Fixed the sound bug :)
- Re-Enabled GB palettes, GB Sprites dont work tho!
- Removed Palette read (WarioLand2 GBC won't work anymore)

GPVGB V0.02 Alpha
=================

- Sound, (well buggy sound anyhow :) - sound code ripped from GNUBOY - thanks chaps)
- GBC support
- Fullscreen (thanks Don M for the help on this)
- Near Fullspeed on a lot of games (in fact if it's not fullspeed it's coz of
a bug in the sound code)
- No support for Raster Colours/Hi Colours yet
- No save support yet
- Bad Joystick code

GPVGB V0.01 Pre-Alpha
=====================

- Correct Palettes
- Most games run at full speed
- No sound
= No saves
- Partial Window!
- No sprite priorites



GPVGB V0.00 Pre-Alpha
=====================

Whats not missing:

not much :-)


Whats missing:

- No background window
- incorrect palettes
- no sound
- no sprite priorites
- no background chroma
- Decent frame rate
- Colour Game Boy support
- messed up sprites

Thanks to 

Don M for the Icon

Greetz

Flavor, FireFly, Darkfader, greeeg, edorul,
Costis, 0x800, Don_Migue, Omsk (I stole your greets man!),
cba,_mp_, Nokturn, Steve, Aj0, Rino, Tom F,Bobbyd 

       umh.. I am sure I forgot someone ?!

            and everyone in #gp32dev
