| Loading |
| |
Game |
Non-Game |
| MM3 |
TAD Bank Data, Screen Usage,
Scroll Map Data, CHR Pointers, Palettes,
Mid-Point data, all TAD-type Data, CHR by CHR
Pointers or AltCHR data |
All TAD-type Data (bank to load
determined by special data), CHR by AltCHR data |
| MM4 |
All TAD-type Data, Screen Usage,
Scroll Map Data, Multi-Scroll Data, Palettes, CHR
by Level Start Effect Data |
Same as Game, Non-Game not
impleded in MM4 mode yet |
| MM5 |
TAD Bank Data, Screen Usage,
Scroll Map Data, CHR Pointers, Palettes,
Multi-Scroll Data, all TAD-type Data, CHR by CHR
Pointers or AltCHR data |
All TAD-type Data (bank to load
determined by special data), CHR by AltCHR data |
| Common |
Alternative Palette Data |
Alternative Palette Data |
|