MegaFLE - Guide
Version 0.1


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  Game Non-Game
MM3 TAD Bank Data, Screen Usage, Scroll Map Data, CHR Pointers, Palettes, Mid-Point data, all TAD-type Data, CHR by CHR Pointers or AltCHR data All TAD-type Data (bank to load determined by special data), CHR by AltCHR data
MM4 All TAD-type Data, Screen Usage, Scroll Map Data, Multi-Scroll Data, Palettes, CHR by Level Start Effect Data Same as Game, Non-Game not impleded in MM4 mode yet
MM5 TAD Bank Data, Screen Usage, Scroll Map Data, CHR Pointers, Palettes, Multi-Scroll Data, all TAD-type Data, CHR by CHR Pointers or AltCHR data All TAD-type Data (bank to load determined by special data), CHR by AltCHR data
Common Alternative Palette Data Alternative Palette Data
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