checksum() const | hack4u::SaveSlot | |
CHECKSUM_XORS | hack4u::SaveSlot | [private, static] |
fromNES(unsigned char letter) | hack4u::SaveSlot | [private, static] |
getCurrentHP(int character) const | hack4u::SaveSlot | |
getCurrentMP(int character) const | hack4u::SaveSlot | |
getDexterity(int character) const | hack4u::SaveSlot | |
getEquipment(int character, int slot) const | hack4u::SaveSlot | |
getExperience(int character) const | hack4u::SaveSlot | |
getGold() const | hack4u::SaveSlot | |
getHerb(int herb) const | hack4u::SaveSlot | |
getHerosName() const | hack4u::SaveSlot | |
getIntelligence(int character) const | hack4u::SaveSlot | |
getLevel(int character) const | hack4u::SaveSlot | |
getMaxHP(int character) const | hack4u::SaveSlot | |
getMaxMP(int character) const | hack4u::SaveSlot | |
getMember(int position) const | hack4u::SaveSlot | |
getPhase(int moon) const | hack4u::SaveSlot | |
getStrength(int character) const | hack4u::SaveSlot | |
getTool(int tool) const | hack4u::SaveSlot | |
getVirtue(int virtue) const | hack4u::SaveSlot | |
hasMagic(int magic) const | hack4u::SaveSlot | |
hasRune(int rune) const | hack4u::SaveSlot | |
hasStone(int stone) const | hack4u::SaveSlot | |
isModified() const | hack4u::SaveSlot | [inline] |
isValid() const | hack4u::SaveSlot | [inline] |
MainFrame class | hack4u::SaveSlot | [friend] |
modified | hack4u::SaveSlot | [private] |
nvram | hack4u::SaveSlot | [private] |
SaveSlot(const unsigned char *data) | hack4u::SaveSlot | |
setCurrentHP(int character, wxInt16 value) | hack4u::SaveSlot | |
setCurrentMP(int character, unsigned char value) | hack4u::SaveSlot | |
setDexterity(int character, unsigned char value) | hack4u::SaveSlot | |
setEquipment(int character, int slot, unsigned char value) | hack4u::SaveSlot | |
setExperience(int character, wxInt16 value) | hack4u::SaveSlot | |
setGold(wxInt16 gold) | hack4u::SaveSlot | |
setHerb(int herb, unsigned char value) | hack4u::SaveSlot | |
setHerosName(wxString &name) | hack4u::SaveSlot | |
setIntelligence(int character, unsigned char value) | hack4u::SaveSlot | |
setLevel(int character, unsigned char value) | hack4u::SaveSlot | |
setMagic(int magic, bool give=true) | hack4u::SaveSlot | |
setMaxHP(int character, wxInt16 value) | hack4u::SaveSlot | |
setMaxMP(int character, unsigned char value) | hack4u::SaveSlot | |
setMember(int position, int character) | hack4u::SaveSlot | |
setModified(bool modified=true) | hack4u::SaveSlot | [private] |
setPhase(int trammel, int felucca) | hack4u::SaveSlot | |
setRune(int rune, bool give=true) | hack4u::SaveSlot | |
setStone(int stone, bool give=true) | hack4u::SaveSlot | |
setStrength(int character, unsigned char value) | hack4u::SaveSlot | |
setTool(int tool, unsigned char value=1) | hack4u::SaveSlot | |
setVirtue(int virtue, unsigned char value) | hack4u::SaveSlot | |
toNES(char letter) | hack4u::SaveSlot | [private, static] |
valid | hack4u::SaveSlot | [private] |
~SaveSlot() | hack4u::SaveSlot | |