Here come some information about the settings :

[General settings]
- choose a temporary folder, I would recommand to use the subdirectory temp that was in the archive
- choose the location of Sram Explorer and your flashing software (it's not an obligation, just more 
convenient)

[Pogoshell settings]
- in pogoshell path, set your pogoshell path
- in tools path, set the tools path of pogoshell (usually pogoshell/tools)
- in Pogoshell rom, select the rom of pogoshell (usually pogoshell/shell.bin or pogoshell/pogo.gba)
- in makefs command line type : "Makefs_pss -a %p %d %s" if you use pogoshell 2.0 beta 3, or 
"Makefs %p %d %s" if you use pogoshell 1.x

NOTE : if you use pogoshell 2.0 beta3, you need to copy makefs_pss.exe that came with pogoshell studio 
in the tools directory of pogoshell

[Workspace settings]
- set your cart size in mo
- Set what kind of workspace (compilation) you want when you press the new button or run pogoshell studio.
	* a blank workspace is an empty workspace with no file at all, you will need to add manually each
	  system file, like font and plugin each time you create a new one
	* use directory as template mean that the new workspace will contain all the file a directory 
	  structure of the specified directory (for example the root directoy of pogoshell distribution)
	* use psw as workspace, work the same way as use directory as template, but this time you specifie
	  a psw (workspace file that you can create by saving any compilation) instead.

[Modifier Settings]
Modifier are plugin that can modify a rom on the fly (the original rom will never be modified, the 
rom will be modify in memory before being injected into the flashme.bin). Before using a modifier, 
you need to install it by clicking on add and then pick a modifier (the only modifiers available yet 
are rom trimmer and ips patcher in the modifier directory).
Once you have installed a modifier, you can apply it on a file in the propertie dialog box.

Ok, now you are ready to add/remove file, create directory rename stuff and apply modifier to your 
workspace. But it might be a good idea to close pogoshell studio cause all the settings are saved 
only on the settings, so if you find a bug and make it crash ...