
<GameBuilder> alpha version 0.11a (c)2002 Uneety


Thank you for having downloaded the <GameBuilder>.


Note that this version is an early alpha version. A lot of functionalities are still missing but I have decided to post this version because I do need more beta testers.

Also, it is a good opportunity for you to learn how to use the tool without having to wait for a final version. It is, in my opinion, a very good way to learn the basic functions of the tool before it gets more complete and complex.

Please do not distribute this package. Put a link to my web page on your site since I will probably update it quite often with new versions. (http://hferradj.nerim.net)


Minimum configuration : P2 400MHz 128MB RAM - DirectX 7 or higher (My computer - Not tested on older hardware)
Recommended           : P3 600MHz 512MB RAM


Known bugs :

- GameBuilder crashes when running on a 24 bits configured desktop.
- MetaSprites Editor has some display bugs when running under Windows98.
- Map's palette is not available in the Map Editor (the code is empty)
- When saving a file, sprite animations won't be saved. I have deactivated this piece of code since I am going to make some changes in the MetaSprites Editor and I do not want to have compatibility problems between this version and next ones.


The plugin interface is completely functional but the SDK is not available to the public until the Final Version.


Please do not modify this file and do not distribute any file from this archive.


The <GameBuilder> is freeware for non-commercial use.
I am not responsible for any damage or losses arising directly
or indirectly from any use of the <GameBuilder>. You use it at
your own risk.


Contact me at poet007@ifrance.com and visit http://hferradj.nerim.net for updates.




Special thanks to all the GameBuilder official BetaTesters :

	- [MaRK R.]
	- BigJohn
	- Christian Knelangen
	- Fire
	- Freako
	- John Timperio
	- Jorge Shrauwen
	- Michael Wenzel
	- Nic
	- SpY

And occasional testers and idea bringers :) 

	- DevPsx
	- Krousti
	- Lanza

And of course to ppl who work with me :

	- Emile
	- Jamie
	- Rahow


Regards to the gba community and greets fly to #gbadevfr and #gbadev nice people.


Golden Sun Tiles are (c)Camelot and may not be used in your own projects.

<GameBuilder> (c)2002 Uneety
http://hferradj.nerim.net
poet007@ifrance.com

