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    *                  i90east's Expert Version 2.0                       *
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Table of Contents

Mission Statement
Highlighted features
Elements from the Japanese version of FF6
Patches applied
Character changes
Magic & Espers
Items & Weapons
Miscellaneous
Credits
Contact Me

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Mission Statement
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The idea behind FFVI Expert Version 2 is to increase the difficulty of FFVI while preserving the integrity of the game. 


---------------------------------
Highlighted features
---------------------------------
All enemies have more competitive battle scripts along with boosted stats
All enemies cast their rage/sketch/control spells
The scale of damage is reduced by nearly 50%
The GP scale has been reduced by 50%, and all items cost more
The Colosseum item tree has been redone so that all items are valid trade items
The Opera lyrics have been redone to better match the music
All enemy stats are boosted with two waves (play-throughs) of enemy tuning
There are many new enemy formations and 12 new monsters in the WoR
All enemies have higher evasion which varies depending on their type


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Elements from the Japanese version of FF6
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The FF3us title screen has been converted to the FF6j title screen (patch by Yazoo)
All uncensored FF6j enemy & esper sprites have been imported


---------------------------
Patches applied
---------------------------
Fixed evasion & blind status bug (patch by Terii Senshi)
Vanish+Doom no longer works (patch by Terii Senshi)
Fixed psycho Cyan bug (patch by Terii Senshi)
Invert damage if Undead (patch by Master ZED)


------------------------------
Character changes
------------------------------
Gau's sprite has green hair
Relm's sprite now has her with a black shirt
Relm has the control command built in, and enemy control menus are greatly improved
Gau's battle power has been tuned down a little
Bum Rush and Chain Saw have been tuned down a little
Strago and Relm have boosted stats which are now closer to the character average
General Leo has a new menu portrait, a controversal interpretation of a black Leo
When fighting Umaro his name is ????? instead of Umaro... you name him after the battle


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Magic & Espers
-------------------------
Black & White magic is harder to learn
Gray magic is easier to learn
Esper summons are more powerful and cost more MP
Raiden esper offers a stat bonus of speed +2
All spells have increased accuracy due to higher enemy evasion
Level 2 & 3 elemental spells and all gray magic get an extra accuracy boost
W Wind is now more accurate
There are no longer any espers with the stat bonus Strength +2
Only late game espers offer the stat bonus Strength +1


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Items & Weapons
-----------------------------
A small amount items have been changed to new items
There are less elemental weapons
There are more status affect weapons
Most rods teach spells, and the Magus Rod randomly casts Meteor
All brushes randomly cast Muddle
All HP healing items keep the same values despite the damage scale shift


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Miscellaneous
------------------------
Battle music only plays in battles with 3 enemies or more
A very small amount of dialogue has been changed
All dialogue script and monster name misspellings have been fixed
The World of Ruin has a new large island named "Boss Island"
The World of Ruin path from South Figaro to the South Figaro Cave has been extended
Some enemies come out of sand or water and ghosts flash into battle
You can't run from flying creatures and many other enemies


------------
Credits
------------
Project Leader:
i90east

Remixed Opera Lyrics:
Zephir
i90east

New Leo Portrait:
Kame

Suggestions & Misc Help:
Kame
MagicKnight Locke
Atma Weapon
Dark Paladin
artent
Glenn Magus Harvey
The Man
Rangers51
Tiddles
Neal
DocFrance
sbq92
Goonies
FraudulentTommah
Master ZED

Editors Used:
Lord J's FF3us Multi-Editor
Yousei's FF3us Editor
Terii Senshi's FF3usSE
Lord J's FF3us Sprite Editor

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Contact Me
------------------
You can contact me (i90east) at richerk@gmail.com.