GreenBeretDS V0.3
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This is a Green Beret, Rush'n Attack & Mr. Goemon - Arcade emulator for the NDS.
It has bugs in the sprite rendering, no tile priority, and no screenflip
support. You should still be able to enjoy the game though. =)

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How to use:
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First DLDI patch the emulator for your flashcard.
Now put gberet.zip,rushatck.zip and/or mrgoemon.zip * into a folder named
gberet in either the root of your flash card or in the data folder.

When the emulator starts, you can either press L+R or tap on the screen to open
up the menu (the emulator tries to load Green Beret automagically on startup).
Now you can use the cross or touchscreen to navigate the menus, A or double tap
to select an option, B or the top of the screen to go back a step.

To select between the tabs use R & L or the touchscreen.

*filenames are taken from MAME 0.94
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Menu:
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File:
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	Load Game: Select a game to load (Green Beret bootleg doesn't work).
	Load State: Load a previously saved state for the currently running game.
	Save State: Save a state for the current game.
	Save Settings: Save the current settings.
	Reset Game: Reset the currently running game.

Options:
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	Controller:
		Autofire: Select if you want autofire.
		Controller: 2P start a 2 player game.
		Swap A/B: Swap which GBA button is mapped to which arcade button.
	Display:
		Display: Here you can select if you want scaled or unscaled screenmode.
			Unscaled mode:  L & R buttons scroll the screen up and down.
		Scaling: Here you can select if you want flicker or barebones lineskip.
		Gamma: Lets you change the gamma ("brightness").
		Disable background: Turn on/off background rendering.
		Disable sprites: Turn on/off sprite rendering.
	Dipswitches:
		Lot of settings for the actual arcade game, difficulty/lives etc.
	Settings:
		Speed: Switch between speed modes.
			Normal: Game runs at it's normal speed.
			200%: Game runs at double speed.
			Max: Game runs at 4 times normal speed (might change this in the future).
			50%: Game runs at half speed.
		FPS_Meter: Doesn't work.
		Autosleep: Doesn't work.
		Autoload state: Toggle Savestate autoloading.
			Automagically load the savestate associated with the selected game.
		Autopause game: Toggle if the game should pause when opening the menu.
		Powersave 2nd screen: Toggle if the menu screen should be turned off
			when closing the menu.

About:
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	Some dumb info about the game and emulator...

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Credits:
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Huge thanks to Loopy for the incredible PocketNES, without it this emu would
probably never have been made.
Thanks to:
Dwedit for help and inspiration with a lot of things.
Reesy for help with the Z80 emu core.
Nicola Salmoria, for the MAME driver.
More MAME people + Maxim for the SN76496 info.


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Fredrik Olsson
FluBBa@passagen.se
http://www.ndsretro.com/
http://www.gbaretro.com/
http://hem.passagen.se/flubba/gba.html
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