>> JAMANOID (Beta Release V0.63) (C) 1998 Jamsponge <<

>> Official Homepage: http://www.hu6280.com

>> Released on: 02/01/99 - Please check my homepage often, I`ll be updating alot!

** IMPORTANT NOTICE **

If you plan to distribute this rom on the internet, Please make sure you put a
link to http://www.hu6280.com next to the download. Please do not distribute
this rom on any other media (Eg CDROM or Floppy etc.), You are only allowed to
distribute this rom on the internet and with THIS readme file intact.
THANKYOU.

Jamanoid is a new Pc-Engine game! Coded By Jamsponge to try and boost the
number of games available for this classic console. This game won`t be your
typical homebrew console rom, its gonna be arcade quality action all the way!

The Pc-Engine is quite possibly the BEST console ever released, it was Compact
and beautiful. Many fantastic games are available for the machine, but games
are hard to come by these dayz so I coded this little baby for the emulation
massive!

Oh yeah, if you are lucky enough to own a MGD2 or GRIFFON (or similar) backup
device, try it out on a real Pc-Engine! It kicks ass with mouse control ;)


The source code for hu6280 and all my leet pcengine coding tools etc will be
released on the same day David M released the source code for magic engine :)




Credits:

Jamsponge	- Coding,Director,Producer
MrKipling	- Co-ordinator / Public relations.
PrimeGL		- Additional GFX + beta testing etc.
Suntzu		- Gfx ripping, beta testing + general help :)
Baloo		- Gfx ripping + beta testing
Acid		- beta testing
David S		- Mouse help + support
David M		- MagicKit



Help Needed:

WANTED! someone to code a soundfx/music driver! Also, Please compose the music
and sfx too :)

WANTED! Hardware guru! Please will someone produce a limited edition hucard of
this game (when its complete).

Please Email any bugs or suggestions to: mkipling@hotmail.com


Greets:

Bag,Dan,Sparky,Mush,KingPin,Nagra,KComm,FooChenHon,Hitmen,Titanik,JLPicard,Zophar,Lac and all the usual crew.



History:

Beta0.5
-------

Initial beta release...

Beta0.6
-------

Now compiling with magickit2
Added shadow routine, check it out, it rocks.

Beta0.61
--------

Added 4 different level backdrops + palettes etc.
Added multiball on the other button ;)
Added automatic ball speedup if player hasn`t hit it for a while... :)
Added 12 levels for you to enjoy
Added 'Golden' indestructable bricks
Added start of level message
Sorted out banking in internal code
Optimized ball routines
Re-arranged videoram to fit in new gfx
Found some bugs in magickit2 :)

Beta0.62
--------

Added a bunch more levels (17 to be exact)
Cranked the code some more
Added levelskip on button II

Beta0.63
--------

Coded up proper bat collision routine :) ** Game is now actually fun! **
Extended play area vertically, to give player more gameplay space :)
Added a second bank of code, Yes! the code grew >8k ;)
Generally sorted code out, ready for the next big routine - POWERUPS!

