Dragonball Z: Assault of the Saiyans
English Patch
Version 0.99
Intial Release: Feb. 1, 2003
by RedComet
copyright 2003
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1. Introduction
2. Patch History
3. Known Bugs
4. Acknowledgements

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1. Introduction

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DBZ:AotS (as it will be referred to from now on.
Was the first Dragonball Z game EVER, and was
largely based on the Dragonball games that had
come before it. They both use nearly the same
battle system and movement systems. It was
released in 1989 and marked the painful beginning
of the DBZ saga on Famicom. There's 2 more
after this one and then a sidestory. Go figure.

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2. Patch History

-Version 0.99 Feb. 1, 2003
 Initial release. 99% if not 100% of the text is
 translated.

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3. Known Bugs

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-In the Stats menu when moving from a character
 with a long name back to a shorter name, some of
 letters from the longer name won't be removed and
 will appear at the end of the shorter name.
 Example: Highlight Goku, Box at the bottom will
 say "Goku", highlight Piccolo, Box at the bottom
 will say "Piccolo", move back to Goku, box will
 now say "Goku o". No idea how to fix this with out
 sacrificing the use of the dictionary encoding.
 See accompanying screenshot (nonfixable1.gif).

-At the end of the game when you control the entire
 crew of fighters the name will be "Z Warriors" in the
 box next to the cards on the map. The "iors" part will
 spill over into the cards. Again there's no way to fix
 this without sacrificing my precious space saving
 dictionary encoding.
 See accompanying screenshot (nonfixable2.gif).

If you find a bug either post it on the HTI boards or email
it to me at redcomet@rpgclassics.com. A savestate (FWNES
format is preferred), a screenshot of the bug, and/or a
description of the bug should be sent as well.

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4. Acknowledgements

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This project would probably not have turned into
what it has today had it not been for the help of the
following, wonderful people (in no particular order):

-Myself: Hey, without me there would be no patch. :P
-Kamaitachii: The translator who so graciously retranslated
 a script because I screwed it up to begin with.
-RougePaladin Trian & Vorpy: They both did there far share
 of script editing to make the scripts fit in the limited space.
-The guys at MO's board: Without these guys I probably wouldn't
 have been able to get some of this stuff translated as quickly.
-MO: For make the Translation board.
-Gil: For doing some ASM hacking (not present in this patch), and
 for being a really fucking cool guy in general.
-The guys at #gametrans over on DALnet: Just some pretty cool
 fellows to sit and talk with when you're unwinding after a long
 day of work.

And lastly, I'd like to thank anyone I might have forgotten to.